Invested Coin
At 3rd level, you can spend 1 minute
in concentration to enchant a coin or
medallion. Thereafter, any creature that
holds this coin can have a telepathic
conversation with you, provided you are
both are on the same plane of existence
and within 10 miles of each other. The
holder of the coin can hear only your voice,
not those of any other creatures or any
ambient noise around you, and vice versa.
You can have a number of coins active at
any one time equal to your intelligence
modifier. You can instantly deactivate
coins at any distance (no action required),
whereupon the coin vanishes.
Exchange Rate
At 7th level, you are able to magically
convert currency into components. At
the end of a long rest, you can convert a
number of gold pieces on your person into
a spell component of the same value. A
spell component without a value listed next
to it costs 1gp to create, You can create a
number of these components equal to your
Intelligence modifier - if a spell component
created in this manner would be expended
on casting the spell, it instead dissolves
back into the coins used to create it.
You can also use this ability to create spell
scrolls from the Wizard spell list instead of
spell components, up to a maximum of 3rd
level.
Spell Level |
Cost |
Cantrip |
15gp |
1st |
25gp |
2nd |
250gp |
3rd |
500gp |
Accumulated Dividends
At 14th level, you can dissolve into a pile
of coins as an action. While in this form,
the your only method of movement is a
ground speed of 10 feet. You can enter and
occupy the space of another creature. You
have resistance to nonmagical damage,
and it advantage on Strength, Dexterity,
and Constitution saving throws. You target
can pass through small holes, narrow
openings, and even mere cracks, though
you sink in water and can’t climb.
While in the form of a pile of coins, you
can’t talk or manipulate objects, and any
objects you were carrying or holding can’t
be dropped, used, or otherwise interacted
with. You target can’t attack or cast spells.
You can end this effect as a bonus action,
or if reduced to 0 hit points.
If any coins are removed from your pile,
you gain a level of exhaustion on returning
to your normal form. You must finish a
short rest before using this ability again.
Frozen Assets
At 18th level you llearn flesh into stone,
which you can cast a number of times each
long rest equal to your inteligence modifier.
Creatures petrified by this effect are turned
into solid gold statues instead of stone.
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