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Moontouched

Moontouched Quirks
d6  Quirk
You skin, hair, or fur is a pale white color.
Your eyes are larger than normal, and have larger cornea to adjust to the night.
You sing, pray, or speak to the moon when it is out.
Downtime at night is best spent running amongst other nocturnal creatures.
Owls, wolves, and bats are your favorite animals.
You feel as though waves on lakes and oceans have a respect towards you, if that could even be.

Magic of the Moon

Your connection to the moon and its cycles gives you the option to learn some additional spells that focus on sleep, tides, beasts, and lunar radiance. When your Spellcasting feature lets you learn a sorcerer spell of 1st level or higher, you gain an additional spell from the list below. These spells do not count towards the total number of spells you know, and the spells count as a sorcerer spells for you.
Sorcerer Level  Spell
1st  sleep
3rd  moonbeam
5th  tidal wave
7th  conjure woodland beings
9th  dream
11th  *sunbeam**
*The only change from this spell is that the light is moonlight instead of sunlight

Nocturnal Creature

Starting at 1st level, you have darkvision with a range of 120 feet, and can see through both magical and non-magical darkness. You also no longer need to sleep can’t be forced to sleep by any means. To gain the benefits of a long rest, you can spend all 8 hours doing light activity, such as reading, writing, or keeping watch. You also learn the light cantrip.

Penumbral Silver

At 1st level, the power of the moon courses through your veins. You are immune to lycanthropy.   In addition, you can use an action to touch one weapon to coat it in a magical, silver coating, making the weapon silvered for 1 hour. You can use this feature a number of times equal to your Charisma modifier per long rest.

Lunar Blessings

By 6th level, you’ve become attuned to the light of the moon, and have learned to strike your enemies with blinding moonlight. You gain resistance to radiant damage, and whenever you are in dim light or darkness, you can spend 2 sorcery points as a bonus action to become invisible until you take an action or reaction.   Additionally, you’ve learned to halt the transformation of shapechangers and lycanthropes. Whenever a shapechanger or lycanthrope within 30 feet of you used their action to transform, you can channel rays of moonlight to surround them as a reaction, forcing the target to make a Constitution saving throw against your spell save DC. On a failure, the target is unable to transform and is blinded until the beginning of their next turn. On a successful save, the target is immune to this ability for 1 hour.

Moonlight Cloak

At 14th level, you can craft a shimmering cloak of moonlight around your body. As an action, you can spend 2 sorcery points to make your moonlight cloak appear for 1 hour or until you are incapacitated. This cloak grants you resistance to cold damage, and sheds bright light out to 10 feet from you and dim light an additional 10 feet. In addition, whenever a creature ends their turn within 10 feet of you, that creature must make a Wisdom saving throw against your spell save DC. On a failure, the creature is charmed by you until the beginning of their next turn. A creature who fails this saving throw must make it again should they end their turn within 10 feet of you, and a creature who succeeds is immune to its effects. You can end this effect as a bonus action.

Dread Eclipse

At 18th level, you have become the physical embodiment of the moon. By spending 6 sorcery points as an action, you can draw the power of the moon to you before channeling it towards the sky. The sky becomes dark, as if under the effects of a lunar eclipse. Creatures of your choice within a radius of 60 feet of you gain at temporary hit points equal to your sorcerer level, while every other creature within this range must make a Wisdom saving throw or take radiant damage equal to your sorcerer level and become blinded, taking half as much damage and not being blinded on a successful save. Once you have used this feature, you cannot do so again until you finish a long rest.

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