Gravitational Origin
Innate Spells
Starting when you choose this origin at 1st level, you have a knack for gravitational magic. Spells that appear on the gravitational spell list that don't appear on the sorcerer spell list are added to the sorcerer spell list for you. In addition, you learn one 1st level spell of your choice that appears on the gravitational spell list. This spell doesn't count against your number of spells known. You learn an additional spell of 1st level or higher of your choice that appears on the gravitational spell list at 3rd level, and again at 5th, 7th and 9th level. These spells don't count against your number of spells known.Raise/Lower
Also starting at 1st level, you can instinctively alter gravity around yourself. As a bonus action on your turn, you can lower or raise your gravity, gaining one the following benefits.Lower. You gain a flying speed equal to half your walking speed until the end of your turn. If you already have a flying speed, you instead gain a bonus to your flying speed equal to half your walking speed until the end of your turn.
Raise. The next time you make a Strength or Dexterity saving throw before the start of your next turn, you can roll 1d6 and add it to the result. You can use this ability a number of times equal to 1 + your Charisma modifier (minimum of once). You regain all expended uses when you finish a long rest.
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