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Disenchanter

Breaker of Curses

At 3rd level, you learn the remove curse spell, which you can cast a number of times each day equal to your intelligence modifier. This version of the spell has a range of 30 feet and targets an item or creature you can see within range. If a curse proves impossible to remove, you learn the conditions by which it can be broken.

Shatterspell Incantation

At 7th level, you become acutely aware when your mind is being influenced. You are always aware when you are under the effects of a mind-influencing ability such as the Charmed condition or the dominate person spell, and you can use a bonus action to break any such effect. You must finish a short rest before using this ability again.

Transfusion

At 14th level, when a curse proves beyond your power to remove, you can shift it from one valid target to another. You must be able to touch both targets to use this ability. If the target you are trying to shift the curse to is unwilling, they can attempt a Charisma saving throw against your spellcasting DC to resist this ability. You must finish a short rest before using this feature again.

Limited Spell Immunity

At 18th level, your ability to abjure dark magic settles over you like a shroud. You are immune to the effects of curses, and cannot be affected by spells from the enchantment or transmutation schools of magic unless you wish to be.

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