Breaker of Curses
At 3rd level, you learn the remove curse
spell, which you can cast a number of
times each day equal to your intelligence
modifier. This version of the spell has a
range of 30 feet and targets an item or
creature you can see within range. If a
curse proves impossible to remove, you
learn the conditions by which it can be
broken.
Shatterspell Incantation
At 7th level, you become acutely
aware when your mind is being
influenced. You are always aware
when you are under the effects of a
mind-influencing ability such as the
Charmed condition or the dominate
person spell, and you can use a
bonus action to break any such
effect. You must finish a short rest
before using this ability again.
Transfusion
At 14th level, when a curse proves beyond
your power to remove, you can shift it
from one valid target to another. You must
be able to touch both targets to use this
ability. If the target you are trying to shift
the curse to is unwilling, they can attempt
a Charisma saving throw against your
spellcasting DC to resist this ability. You
must finish a short rest before using this
feature again.
Limited Spell Immunity
At 18th level, your ability to abjure dark
magic settles over you like a shroud. You
are immune to the effects of curses, and
cannot be affected by spells from the
enchantment or transmutation schools of
magic unless you wish to be.
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