College of Ravens
Shadow Friend
At 3rd level, you gain a shadowy companion that takes
the form of a small winged beast of CR0. This creature
follows your instructions, and can understands any
languages you speak. Your shadow friend is unable
to speak, but can mimic with precision anything it has
heard in the last 24 hours in response to your questions. It can also squeeze through a hole as small as 1
inch in diameter by melting into shadow and reforming
on the other side. If your shadow companion dies, it
reforms at dusk the next day.
picture show At 3rd level, you gain a perfect memory, and can recall anything you’ve heard or seen in the past with clarity. Furthermore, you can use an action to manifest a minute long scene from your memory in front of you, composed of illusory shadows. You cannot alter any memory you project with this ability (which is to say, you cannot alter the details to deviate from the truth as you perceived it) but you may limit the duration of the scene to be misleading. Discorporation At 6th level, you gain the ability to transform yourself as an action into a swarm of ravens or a swarm of bats. While in this form, you can’t speak, your walking speed is 5 feet, and you have a flying speed of 30 feet. Your swarm must remain contiguous. Your statistics, other than your size and speed, are unchanged. Anything you are wearing transforms with you but nothing you are carrying does. You revert to your true form if you die, if your swarm is forcibly scattered (such as by a gust of wind spell), or if you spend 1 minute reassembling yourself. Umbral Subterfuge At 14th level, you become very difficult to remember. People forget what you looked like after you finish a conversation with them, and they struggle to recall what you talked about unless they are magically forced to remember. This ability has no effect on any creature that has spent more than 1 hour in your company. In addition, you can fake your own death by vanishing into your shadow. When you would die, instead your soul travels to your Shadow Friend, and you reform from inside your companion at the next dusk. Your original body remains at the scene (where relevant) and you generate a new one without any of your possessions. If your shadow friend is not available, then you may not use the ability, and if your Shadow Friend is killed whilst harbouring your soul, then you die as normal. Whilst inhabiting your shadow friend, you can see and hear everything going on around you, and you can telepathically direct them.
picture show At 3rd level, you gain a perfect memory, and can recall anything you’ve heard or seen in the past with clarity. Furthermore, you can use an action to manifest a minute long scene from your memory in front of you, composed of illusory shadows. You cannot alter any memory you project with this ability (which is to say, you cannot alter the details to deviate from the truth as you perceived it) but you may limit the duration of the scene to be misleading. Discorporation At 6th level, you gain the ability to transform yourself as an action into a swarm of ravens or a swarm of bats. While in this form, you can’t speak, your walking speed is 5 feet, and you have a flying speed of 30 feet. Your swarm must remain contiguous. Your statistics, other than your size and speed, are unchanged. Anything you are wearing transforms with you but nothing you are carrying does. You revert to your true form if you die, if your swarm is forcibly scattered (such as by a gust of wind spell), or if you spend 1 minute reassembling yourself. Umbral Subterfuge At 14th level, you become very difficult to remember. People forget what you looked like after you finish a conversation with them, and they struggle to recall what you talked about unless they are magically forced to remember. This ability has no effect on any creature that has spent more than 1 hour in your company. In addition, you can fake your own death by vanishing into your shadow. When you would die, instead your soul travels to your Shadow Friend, and you reform from inside your companion at the next dusk. Your original body remains at the scene (where relevant) and you generate a new one without any of your possessions. If your shadow friend is not available, then you may not use the ability, and if your Shadow Friend is killed whilst harbouring your soul, then you die as normal. Whilst inhabiting your shadow friend, you can see and hear everything going on around you, and you can telepathically direct them.
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