College of Lyrical Genius
Street Swagger
When you join the College of Lyrical Genius at 3rd level, your
gain proficiency with Deception and Intimidation. If you
already proficiency with a skill you can select another of your
choice.
If you are making a Deception check to lie about your hit
points, AC, or general toughness, you gain advantage on that
check.
Lyrical Flow
Starting at 3rd level, when your land a line, you're on a roll;
when you cast vicious mockery if the target fails their saving
throw you can expend a Bardic Inspiration to unleash your
lyrical genius to...
Engrandize Yourself: Roll the Bardic Inspiration die and gain
temporary hit points equal to that + the damage dealt by
vicious mockery.
Double Down: Roll the inspiration die and the target takes
additional damage equal to amount rolled, and has
disadvantage for an additional attack from vicious mockery.
Make it Personal: If the target attempts to attack anyone
besides you until the start of their next turn, you can roll a die
equal to your inspiration die and subtract it from their attack
roll.
Sick Burns
Starting at 6th level, when you cast a spell that deals Psychic
damage, you can add your Charisma modifier to one damage
roll of that spell.
Additionally, as a reaction to the end of an incapacitation
effect another creature suffered form one of your spells or to
them missing an attack from the disadvantage caused by your
vicious mockery, you can deal a verbally devastating follow up
dealing Psychic damage equal to your Charisma modifier.
Lingo of the People
Additionally at 6th level, your ability to communicate
transcends barriers of language. You can communicate basic
concepts to creatures that don't share a language with you as
long that creature speaks at least one language through
intonation, body language, gestures, attitude, and swaggering
about.
Using this method you can get information such as how
much something should cost, where a notable locations are,
who the toughest person or thing around is, where the best
intoxicants are served, what might be edible, and which paths
or alleyways should be avoided, as well other things your DM
might find appropriate for you to be able to learn from them.
You also gain the ability to read these basic concepts from
written thieves' cant.
Spitting Fire
Starting at 14th level, your can deliver verbal components to
spells with blinding speed and precision. You can expend a
use of Bardic Inspiration to cast a spell with the cast time of
one action as a bonus action as long as it only has verbal
components.
Additionally, you learn the cantrip message and can cast it
as a bonus action.
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