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College of Hospitality

Bonus Proficiencies

3rd-level College of Hospitality feature
You gain proficiency with brewer’s supplies, cook’s utensils, and an artisan tool or gaming set of your choice. Your proficiency bonus is doubled for any ability check you make that uses these proficiencies.

Comforting Words

3rd-level College of Hospitality feature
You can provide needed succor to your allies with only a few words. As a bonus action, choose one creature within 60 feet who can hear you, then expend and roll a Bardic Inspiration die. The creature gains temporary hit points equal to the result of the roll + your Charisma modifier. While a creature has temporary hit points gained from this ability, it has resistance to bludgeoning, piercing, slashing, and psychic damage. After 10 minutes, any remaining temporary hit points gained from this ability are lost.

Traveling Tavern

6th-level College of Hospitality feature
You learn a special ritual that allows you to summon a tavern uniquely your own. When you gain this feature, choose the name and appearance of the tavern. When you perform the ritual, which takes 10 minutes to complete, your tavern springs up around you. The tavern functions as if it was created by the Leomund’s tiny hut spell except for the following differences: • Its duration increases to 24 hours. • It is bigger on the inside than its dimensions on the outside and can contain a number of creatures up to 10 + your Charisma score, instead of nine. Upon casting the spell, the building is stocked with enough food and drink to feed a number of creatures up to 10 + your Charisma score for one day. • Casting the spell creates a number of servants equal to your Charisma modifier, each of which have a humanoid appearance of your choice and otherwise function as if they were created by the unseen servant spell. Once you perform this ritual, you cannot do so again until you finish a long rest. If you perform the ritual while you already have the tavern summoned, the previous tavern disappears when you summon it to a new location.

Creature Comforts

14th-level College of Hospitality feature
During a short rest you can expend a spell slot and provide relief to your companions by preparing a meal, serving drinks, or offering other comforts. When you do, choose a number of your companions up to your Charisma modifier (minimum of 1). Each chosen creature regains a number of hit points equal to 2 times the level of the expended spell slot, and one of the following benefits of their choice. • The creature recovers a spell slot of a level no more than half the level of the spell slot you expended. • The creature regains a number of expended hit dice up to half the level of the spell slot you expended. • The creature gains a number of temporary hit points equal to 2 times the level of the spell slot you expended.

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