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Circle of the Scorched Earth

Bonus Cantrip

When you take this circle, you learn the produce flame cantrip.

Incendiary Touch

Starting at 2nd level, you are filled with the passion of fire, and so your touch gives off heat. Whenever you are hit by a melee attack within 5 feet of you, you can inflict a burn on your enemy. As a reaction, the creature that hit you must make a Dexterity saving throw. On a failure, that creature takes 1d6 fire damage, or half as much on a success.    This damage increases to 2d6 at 7th level, again increases to 3d6 at 12th level, and once more increases to 4d6 at 17th level.

Soul of Flames

At 6th level, the flame which grows inside you warms you like a belly full of ale. You have resistance to fire damage, and do not have to make Constitution saving throws against exhaustion in climates of extreme cold.

Body of Ash

At level 10, you have controlled the flame. You are no longer required to eat normal food, but instead can eat any organic matter instead, like wood. In addition, you can cast heat metal once per long rest, without using a spell slot.

Blessings of Nature

At 14th level, you can now regrow the land from the ash that once consumed it. Once per week, you can use an action to regrow within a 1 mile radius, centered on you. These plants will fully mature within 2d4-1 days.   Plants that grow in this way have a chance of being awakened, as if the awaken spell had been cast. Once the plants have fully matured, you may roll a 1d6 to determine the number of awakened shrubs and 1d4 awakened trees. There will always be 1 treant when this occurs.   In addition, whenever you cast a spell that can bring a creature back from the dead that requires a body, an example being revivify, the body no longer has to be mostly intact. Instead, even if the body has been reduced to ash, you can still use the spell.

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