Circle of Stone
Bonus Proficiencies
When you choose this circle at 2nd level you gain proficiency in Mason's Tools and can speak Terran.Diet Of Stone
You can eat rocks. In place of food, if times are dire or you have a hankering for some pebbles to sprinkle on your porridge. These stones will sustain you in place of food (but not water) for up to a week before you must consume something edible.Stone Magic
Whenever you cast a Druid spell that specifically targets an element of nature such as wood, plants of water, you can in addition use that spell to target Stone objects. For example, the spell Shillelagh reads; "The wood of a club or quarterstaff you are holding is imbued with nature's power". Using this feature, you could in addition target any stone club or staff with the spell.Call To Stone
Beginning at 6th level you can spend an action to call out to the Earth to obey your commands. You can cast Mold Earth, Erupting Earth, or Meld into Stone 3 times per Long Rest, without expending a spell slot. This number increases to 4 times per Long Rest at 9th level, and 5 times at level at 13.Stone Supplements
When you reach 10th level you can harness the natural energy of different types of stones to gain different effects. Each day after you complete a Long Rest, you can imbue a number of stone pebbles equal to your Wisdom Modifier with the magical properties of a precious stone. When you do so; you determine the type of stone, whose natural effects you wish to recreate. You can then eat one of these stones as a bonus action to incur its benefits for 1 minute. Eating a second stone ends the effects of the first stone, and uneaten stones become inert after taking a long rest.Animate Stone
Beginning at 14th level, the very stone comes to life at your command. By concentrating for a minute, up to twenty square feet of natural stone animates into a Stone Warrior. Ten square feet of stone becomes a medium Stone Warrior, and twenty square feet of stone becomes a large Stone Warrior. You can have up to 2 Medium, or 1 Large Stone Warrior at a time, and cannot create a new Stone Warrior while you have 1 or more still active. You regain the use of this feature after completing a Long Rest. As a bonus action, you can mentally Command any Stone Warrior you created with this ability, provided it is within 500 feet of you (if you control multiple Stone Warriors, you can command any or all of them at the same time, issuing the same command to each one.) You decide what action the Stone Warriors will take and where it will move during its next turn, or you can issue a general command, such as guard a chamber or corridor. If you issue no commands, the Stone Warrior only defends itself against hostile creatures. Once given the order the creature continues to follow it until its task is complete. Stone Warriors cannot be healed for lost HP and are destroyed when they reach 0 hp, crumbling into dust in their space.Medium HP: 40, AC: 13, Attack: +5 to hit, 2d6+1 bludgeoning damage, Str: 10, Dex: 12
Large HP: 60, AC: 10, Attack: +6 to hit, 2d10+ 2 bludgeoning damage, Str: 14, Dex: 10
Stone Types
- Agate: Connecting with your physical power, this crystal will slowly but surely help you to build up your strengths and diminish your weaknesses. You gain resistance to Bludgeoning, Piercing and Slashing damage from all sources.
- Aquamarine: Aquamarine protects the psyche from taking on dark vibrations and negative behavioral patterns. You are immune to the Frightened condition
- Black Tourmaline: Black Tourmaline is one of the most powerful crystals for protection and elimination of negative energy. You gain resistance to Necrotic Damage from all sources.
- Bloodstone: Bloodstone boosts the innate healing power inside you by quieting a preoccupied mind and refocusing your energy on repair and renewal of wounds. You regenerate 5 hp at the start of each of your turns.
- Bronzite: In harmonizing all aspects of the body, Bronzite stimulates your every muscle into functioning at its highest potential Your Speed doubles and you can take one extra action each round.
- Citrine: Citrine warms your core to create power and radiance, centeredness, confidence, and endurance throughout the body and mind Whenever you deal damage with a spell or melee attack you change the damage type to Radiant.
- Dumortierite: The energy of this crystal guides you with insight into how best to communicate in confrontations or cut toxic ties. You have advantage on all Persuasion and Insight Checks.
- Fuschite: Also known as the healer's stone, tapping into the magical and restorative essence of Fuchsite is like sprinkling fairy dust over an open wound, but without the stinging sensation. Whenever you regain health from any source you can re-roll any ones or twos made to determine the amount healed
- Garnet: By arousing the natural life force within the physical body, garnet encourages you to go out and smell roses. This stone removes 1 point of Exhaustion.
- Jade: Jade is like the rabbit's foot or, or your favorite cloak, they bring good luck. When you consume this stone, you gain 3 luck points (See the Lucky Feat) Unlike other stones, this stone's effects last until you consume another stone or take a Long Rest. You can only imbue one stone with Jade's power at a time.
- Labradorite: Labradorite is a stone of magic and curiosity. Consuming one helps you tap into a higher state of consciousness. Your Spell Save DC, and Spell Attack Modifier, increase by an amount equal to your Constitution Modifier.
- Malachite: Malachite can cleanse the chakras and bring you to a realization about what's not working. It's one of the most powerful transformational crystals for the heart and mind. The emotional balance it provides will encourage you to take the action you need to enhance your transformational energy. The next time you use your Wild Shape feature you double the health of your new form and can remain in it for an additional hour.
- Mookaite: Embrace your wanderlust and let Mookaite be your spiritual compass, pointing you in the direction of adventure and combat. This Stone grants you Advantage on your next Initiative roll. Unlike other stones, this stone's effects are not ended by eating other stones or after a minute has passed A Long Rest will end this effect.
- Obsidian: The fires of passion, hatred, anger, and vengeance are all reflected in the shining surface of these crystalline stones. They are a protective stone, reflecting negative emotions. You gain resistance to Fire damage from all sources.
- Onyx: Adopting the energy of Onyx lets you breathe easier, giving you the balance, confidence, and protection to take the next step. When ingested, the stone allows you to breathe safely even in dangerous or oxygen-deprived places. You can breathe underwater and become immune to inhaled poisons.
- Peridot: The beauty of this energy will shine through you, as it washes you with powerful cleansing properties that will leave you with a lighter, more pure essence. Consuming this stone grants the same effects as the Lesser Restoration spell
- Pyrite: Often referred to as "Fool's Gold” for its resemblance to real gold, Pyrite may not have the monetary value of its doppelgänger, but it is a deceptive treasure. Consuming this stone lets you cast Minor Illusion once.
- Rose Quartz: This stone will open your heart chakra to every kind of love that you need—whether it's self-love, familial love, friendship love, love for humanity or romantic love; as a flush of compassion, happiness, forgiveness and peace pulses through you. You can cast Charm Person until this stone wears off. Wisdom is your spellcasting ability score for this stone's effect.
- Shungite: Shungite possesses natural healing powers, removing threatening energies that cause disease and weakness. Eaten normally the stone removes one Poison affecting you. If you first boil the stone, drinking the water will remove 1 disease, but the stone's power is expended
- Tiger's Eye: Tiger's Eye gets its name from its amber hues, but its ability to bestow fierce focus and primal power only bolster its tiger-like reputation. This crystal helps you to see through a fresh set of eyes so that you can gain clarity on situations that have become blurry or confusing. You gain advantage on Investigation and Perception checks and cannot be surprised during this stone's effect.
Comments