Briar Guard Conclave
Sprout Source
A ranger's sprout partner might be the offspring of a larger
entity, or simply a representative of a powerful force of nature.
The essence of that entity might inform the appearance of
your sprout. You can come up with an appearance yourself, or
use the table below to discover it.
Sprout Type
d6 Type
1 Your sprout is the sapling of a treant.
2 Your sprout is a miniature shambling mound.
3 Your sprout is a prickly, cactus-like creature.
4 Your sprout is a scurrying fungus.
5 Your sprout is a small bush, with unblinking eyes.
6 Your sprout is a beautiful, flowering creature.
Briar Guard Magic
Starting at 3rd level, you learn an additional spell when you
reach certain levels in this class, as shown in the Briar Guard
Spells table. The spell counts as a ranger spell for you, but it
doesn't count against the number of ranger spells you know.
Briar Guard Spells
Ranger Level Spells
3rd entangle
5th spike growth
9th speak with plants
13th guardian of nature
17th wrath of nature
Summon Sprout
Beginning at 3rd level, you learn to awaken an aspect of
nature in physical form. Over the course of a short rest, you
can summon forth a sentient plant creature, a sprout, to
protect and assist you on your travels. It remains until it dies,
or until you use this feature to summon your sprout again, at
which point it wilts into dust. It takes the appearance of a
small plant of your choice, and uses the statistics of an
awakened shrub except for the following changes; its hit point
maximum equals four times your ranger level, its AC is equal
to your Wisdom score, and it can understand the same
languages as you.
The sprout obeys your commands as best it can. It rolls for
initiative like any other creature, but you determine its actions,
decisions, attitudes, and so on. If you are incapacitated or
absent, your sprout acts on its own.
Briar Bond
At 3rd level, as a bonus action while your sprout is within 10
feet of you, you can cause it to vanish and bond with one
weapon you are holding. The first time you hit with this
weapon on your turn, the target becomes entwined with thorn
covered vines until the end of its next turn. If the target
willingly moves or makes a weapon attack before then, it
immediately takes 1d8 piercing damage and its speed is
reduced by 10 feet until the start of its next turn.
The sprout reappears in an unoccupied space within 5 feet
of the weapon if you start your turn and aren't wielding it, or if
you use your bonus action to return your sprout to its normal
form.
Verdurable
At 7th level, your fortitude is bolstered akin to the mightiest
flora. Whenever you complete a short or long rest, you gain a
number of temporary hit points equal to half your ranger level
+ your Wisdom modifier.
Bramble Strike
At 11th level, you can manifest vicious vines to confound your
foes. Once on your turn when you hit with a weapon under the
effects of your Briar Bond feature, you can cause a mass of
thorny tendrils to lash out from the target. Make a melee spell
attack against a creature within 10 feet of the target. On a hit,
the target takes an amount of piercing damage equal to 1d10
+ your Wisdom modifier and is pulled up to 5 feet directly
towards the initial target.
Regrowth
At 15th level, your bond with nature allows you to emulate its
tenacity towards harsh conditions. When you take damage,
you can use your reaction to begin a burst of rapid healing. At
the start of your next turn, if you have at least 1 hit point, you
regain a number of hit points equal to half the hit points lost.
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