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Briar Guard Conclave

Sprout Source A ranger's sprout partner might be the offspring of a larger entity, or simply a representative of a powerful force of nature. The essence of that entity might inform the appearance of your sprout. You can come up with an appearance yourself, or use the table below to discover it. Sprout Type d6 Type 1 Your sprout is the sapling of a treant. 2 Your sprout is a miniature shambling mound. 3 Your sprout is a prickly, cactus-like creature. 4 Your sprout is a scurrying fungus. 5 Your sprout is a small bush, with unblinking eyes. 6 Your sprout is a beautiful, flowering creature. Briar Guard Magic Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Briar Guard Spells table. The spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know. Briar Guard Spells Ranger Level Spells 3rd entangle 5th spike growth 9th speak with plants 13th guardian of nature 17th wrath of nature Summon Sprout Beginning at 3rd level, you learn to awaken an aspect of nature in physical form. Over the course of a short rest, you can summon forth a sentient plant creature, a sprout, to protect and assist you on your travels. It remains until it dies, or until you use this feature to summon your sprout again, at which point it wilts into dust. It takes the appearance of a small plant of your choice, and uses the statistics of an awakened shrub except for the following changes; its hit point maximum equals four times your ranger level, its AC is equal to your Wisdom score, and it can understand the same languages as you. The sprout obeys your commands as best it can. It rolls for initiative like any other creature, but you determine its actions, decisions, attitudes, and so on. If you are incapacitated or absent, your sprout acts on its own. Briar Bond At 3rd level, as a bonus action while your sprout is within 10 feet of you, you can cause it to vanish and bond with one weapon you are holding. The first time you hit with this weapon on your turn, the target becomes entwined with thorn covered vines until the end of its next turn. If the target willingly moves or makes a weapon attack before then, it immediately takes 1d8 piercing damage and its speed is reduced by 10 feet until the start of its next turn. The sprout reappears in an unoccupied space within 5 feet of the weapon if you start your turn and aren't wielding it, or if you use your bonus action to return your sprout to its normal form. Verdurable At 7th level, your fortitude is bolstered akin to the mightiest flora. Whenever you complete a short or long rest, you gain a number of temporary hit points equal to half your ranger level + your Wisdom modifier. Bramble Strike At 11th level, you can manifest vicious vines to confound your foes. Once on your turn when you hit with a weapon under the effects of your Briar Bond feature, you can cause a mass of thorny tendrils to lash out from the target. Make a melee spell attack against a creature within 10 feet of the target. On a hit, the target takes an amount of piercing damage equal to 1d10 + your Wisdom modifier and is pulled up to 5 feet directly towards the initial target. Regrowth At 15th level, your bond with nature allows you to emulate its tenacity towards harsh conditions. When you take damage, you can use your reaction to begin a burst of rapid healing. At the start of your next turn, if you have at least 1 hit point, you regain a number of hit points equal to half the hit points lost.

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