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Atilliator

bonus proficiency When you adopt this specialization at 3rd level, you gain proficiency with woodcarver’s tools. If you already have this proficiency, you gain proficiency with one other type of artisan’s tools of your choice. atilliator spells Starting at 3rd level, you always have certain spells prepared after you reach particular levels in this class, as shown in the Atilliator Spells table. These spells count as artificer spells for you, but they don’t count against the number of artificer spells you prepare. Arti. Level Atilliator Spells 3rd catapult, hail of thorns 5th cordon of arrows, melf’s acid arrow 9th conjure barrage, flame arrows 13th fabricate, elemental bane 17th conjure volley, swift quiver arbalest At 3rd level, you become adept at crafting and honing mechanized projectiles. As an action, you can enchant a crossbow in your possession into a magical device that has the following benefits: • The crossbow does not require a bonus action to reload it • It is silent if you wish it to be • It doubles its range in both categories You may only have one crossbow enchanted in this way at any one time. extra attack You can attack twice, rather than once, whenever you take the Attack action on your turn. Grappling Hook At 9th level, you can transform your crossbow into an improvised grappling hook. As an action, you can fire your crossbow at a surface within range - on a hit, the bolt sinks into the surface and stays there, tethered to you by an invisible arcane strand. As a bonus action, you can activate the crossbow again and pull yourself to the hook immediately, traveling the entire distance between you and the hook. You take falling damage for every foot moved beyond 60 feet. If you are bodily obstructed at any point, you stop and take full falling damage equal to the distance travelled so far. You must finish a short rest before using this ability again. Arcane Barrage At 14th level, you can supercharge your crossbow at the risk of breaking it entirely. As a bonus action, you enchant a crossbow affected by your Arbalest feature, which lasts for 1 minute. For the duration, the base damage for your crossbow is the same as a ballista (3d10), but if you roll a 1 before modifiers on your attack roll at any point, the crossbow breaks and becomes inoperable until you fix it over the course of a long rest. You must finish a long rest before using this ability again.

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