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Anti-Magic Void

Magic Sense

At 1st level you are able to pinpoint sources of magic around you. You always have the Detect Magic spell active.   If you know the Detect Magic spell already, you can choose to replace it with a spell of the same level and class list the first time you reach 1st level in this class.

Magical Void

Also at 1st level, you are able to attempt to deflect magic using the draw of your void. You can choose to gain advantage on a saving throw against a spell or other magical effect. You can choose to do this after rolling, but before the result is determined. You must complete a short or long rest to gain advantage in this way again.

Absorb Magic

Starting at 6th level you are able to absorb hostile magic that targets you.   When you are forced to make a saving throw against a spell you can use your reaction and consume a spell slot of the same level as the spell you are being affected by to store the spell. You add this spell to your spell list until the end of your next turn. Before the end of your next turn, you can cast this same spell without consuming a spell slot. After the end of your next turn, the spell is removed from your spell list. You can only do this if the spell’s casting time is 1 action, bonus action, or reaction, and you can only do this once per instance of the spell.   Absorbing a spell does not prevent it from potentially hitting you, you simply absorb the stray strands of magic regardless of what other damage or effect it has done to you.

Observed Casting

By 14th level you have learned to recreate the intricacies of magic around you. Whenever you observe a spell being cast, you can choose to learn this spell until you complete a long rest. When you cast a spell learned in this way it counts as a Sorcerer spell, and you must have the correct spell slot level to cast the spell.

Harbinger of Emptiness

At 18th level you’ve become a master of magic destroying spells. If you do not already know the Dispel Magic, Counterspell, and Anti Magic Field spells, you learn them now and they do not count against your number of spells known. If you do know these spells you can replace them with a spell of equal level when you first reach 18th level. In addition you gain the following benefits:
  • You can cast Dispel Magic at-will without consuming a spell slot or material components.
  • You are immune to the effects of Anti Magic Field whenever you cast it.
  • You can also cast Antimagic Field once without expending a spell slot.
You must complete a long rest before you are able to do so again

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