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Death

You do not need to be told what Death is. Whether they fear it, ignore it, or embrace it, all mortals live in the shadow of their mortality. Those with this Purview hold sway both over the end of life and that which comes after death, wielding divine authority over corpses, funeral grounds, the undead, and underworlds.  

Boons

 

UNQUIET DEAD

Cost: Imbue 1 Legend
  Duration: Indefinite
  Subject: One corpse or ghost
  Action: Simple
You can cause a corpse to speak, or summon a person’s ghost, shade, or other culturally appropriate remnant (Scion: Origin, p. 31) from the site of their grave for one scene. The corpse or shade cannot act except to speak, but you can try to influence it just like anyone else. It starts with Attitude 3 towards you. The undead retains all memories it had in life, except for a blank space of about five minutes leading up to the time of their death. As long as you imbue Legend in this boon, the undead’s answers provide Enhancement 3 on any applicable rolls, such as tracking down the person who killed them. You can only use this Boon on the same undead once per session.    

THE WAY OF ALL FLESH

Cost: Imbue 1 Legend or Free
  Duration: One scene or Instant
  Range: Short
  Subject: One character
  Action: Simple
You sap a character’s life force. All attacks against this gain the Aggravated tag for one scene. When they take damage, they treat their (Defense + Armor) total as one point lower than it actually is to determine the Injury Complication. Alternatively, this Boon can be used to destroy or banish all trivial undead targets in range. Doing so is free.    

YOUR FAULT

Cost: Imbue 1 Legend
  Duration: Condition
  Range: Medium
  Subject: One character
  Action: Simple
You burden a character with the guilt of knowing they were responsible for the last death they witnessed (attending a funeral or reading about a death on the media counts). This is a Condition, with precise effects that depend on that character’s personality and their relation to the deceased. A political activist who feels responsible for assassinating an opposition party candidate might have a hard time not bragging about it, while someone who thinks they let the love of their life die will be devastated. As a default, the Condition increases the difficulty of all actions that character takes by +2, except actions that have the potential to harm them or otherwise traumatically expiate their guilt. The Condition resolves when the affected character confesses their responsibility to someone who trusts them or when you reclaim the Legend imbued in this Boon.
Innate Power: You can see and communicate with ghosts, shades, and other forms of the undead that are normally imperceptible or incomprehensible (the Storyguide should feel free to send plot hooks your way in the form of the dead seeking favors or aid). In addition, you can perceive entryways to the Underworld

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