Boon Companion
The Fatebound and the Scion share a deep bond of friendship, camaraderie, and trust.
Invoke: The Boon Companion offers a timely bit of assistance. The Scion’s next action benefits from teamwork as though the Boon Companion had rolled a number of successes equal to the Fatebinding’s Strength.
Compel: Boon Companions expect their friends to return the favor. The Scion gains 1 point of Legend, while the Boon Companion gains the Imperiled Condition. The Condition represents a favor the Boon Companion needs help with, and it resolves by reducing the Fatebinding’s Strength by 1.
Resolve: The Fatebound swoops in at a dramatic moment to help his Scion friend. Resolve this Condition after rolling an action: The Scion passes the action with Enhancements equal to the Fatebinding’s Strength. The Scion’s player then chooses one of the following options:
- The Boon Companion dies, or is otherwise taken out of play permanently. The Scion fulfills a Deed, and suffers a Failure Deed for an appropriate Calling.
- The relationship deepens; convert this Fatebinding to a Paramour (or an Unrequited Paramour).
- The Boon Companion turns against the Scion; convert this Fatebinding to a Nemesis of the same Strength.
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