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Animal Headed

Examples: Anzû, cynocephalus, horse-head and ox face
Example Calling Keywords: Beast, [animal]-headed, ferocious, hermit, vigorous, wild
Path Asset Skills: Athletics, Survival
Path Contacts: Couriers, call centers, delivery firms, veterinary dentists
 

PERSISTENT CONDITION: ANIMAL HEADED

You have the head of an animal. Your body appears human or mostly human, although it might be covered in fur, feathers, or scales that match your head. Depending upon what sort of head you possess, your bite likely has the Lethal, Melee, and Natural tags. Also, because reading your facial expressions is considerably more difficult, you gain +1 Enhancement to all Subterfuge rolls to lie or conceal your thoughts and feelings. In addition, you have at least one sense that is superior to an ordinary human’s, like a hawk’s keen vision, a dog or snake’s excellent sense of smell, a cat’s night vision, etc. You gain +1 Enhancement for rolls where this sense is useful. However, you cannot pass as human, and because people cannot read your expressions, you have more difficulty in some social situations and increase the Difficulty of Leadership and Persuasion rolls by +1 with ordinary humans. This penalty does not apply to other Denizens or to anyone with divine blood.


 

KNACKS

  • Armored Skin: You may have dense fur, preternaturally hard feathers or scales, or perhaps ordinary-looking skin that is as tough as shoe leather. Even when you are naked, you are always considered to have the Armored (Soft) Tag. This benefit stacks with the increased difficulty of the inflict damage Stunt granted by any other armor you wear.
  • Deadly Bite: Your bite automatically possesses both the Brutal and the Piercing Tags.
  • Venomous: Your bite is poisonous and inflicts the Poisoned Condition on those you successfully bite. You normally need to have the head of a venomous animal, like a serpent, to possess this Knack.

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