Trait -- Self Preservation
The character can use the Disengage and Dash actions simultaneously on their turn, as well as their regular movement.
If attacked with melee they can flee using any remaining movement speed they have for that round as a reaction, but without the benefit of Disengage.
If attacked with melee they can flee using any remaining movement speed they have for that round as a reaction, but without the benefit of Disengage.
The character may lose this trait by showing multiple instances of bravery in combat.
After several instances of self preserving actions in combat, the character has gotten into the habit of saving themselves above all else.
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