Strength
Strength is measured on a scale from 1-10, 1 being completely harmless under all circumstances while 10 is able to win in every fight they enter, no matter the species. One's strength is decided based on potential and do not take into account one's personality, willpower, or magic of any kind that weakens their strength. The scale does, however, take into account curses and blessings that bolster one's strength.
1 - 3: Considered relatively harmless under most circumstances. Humans are able to survive encounters with these creatures, and most do not bother placing a
Mark due to the uselessness of it.
4 - 6: Average strength for a Wilder. They are capable of killing humans with little issue, though particularly tough humans may give lower scoring Wilders a rough time. Most of those in this tier are mindful enough to be wary about who they cross and what magic they become entwined in, as they are still able to be overpowered by others.
7 - 8: Considered the strongest of the Wildes, these are the creatures whose Marks are almost never challenged. They can kill and do worse to humans with no problem at all, even against humans trained in fighting.
9 - 10: This tier is reserved for very few Wilders, usually those who are a unique species or have been cursed or blessed to raise their strength considerably. No one would dare touch someone Marked by them, and their Marks are impossible to override.
11: The Queen herself is considered at a strength of 11 due to her very unique connection with the Wildes itself.
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