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Dean Ashstar

Character Stats

Dean Ashstar Base Stats

Backstory: Hired for protection by Hadassah, this cowboy from the city state of New Orleans seeks to survey the landscape after the Calamity. With this journey initially just being a warm up for those to come, his ultimate goal is to find Atlantis. His grandfather, an archaeologist that was considered “fringe,” believed that Atlantis was real. His complex theories at the time were dismissed as hogwash, even by Dean. That was, until the Calamity struck, that mysterious event which seems to be the echo of what happened to Atlantis, Orphir, Lemuria and maybe even the Garden itself.
 
Character Abilities
Gun Training - Use Mind Dice for approach rolls if using a gun
Wearing My Six Shooter - Add extra die for Small Arms or Side Arms during attacks
Angel Eyes - Add extra die under quick draw situations


RoleThresholdDice
Health13/164
Footing42
Speed42
Mind84
Survival63
Animal Handling42
Dragon Knight63
  Class

Dean Ashstar Dragon Knight Roles

Class Name: Valorfey Knight
Subclass Name: Dragon Knight
Sorcery Type: Valorfey
 
Current Abilities:
Abilities Chosen to be a part of your character
Level 1a: Iron Gullet - Able to eat raw, poisoned or diseased food without getting sick
Level 1b: Dragon Breath - You can breath out fire units as a ranged attack
Level 2: Shenlong - Deploy a phantom 10 Foot Dragon as a ladder, pole, bridge or platform
Level 3: Eagle Eye - Add Eye Units to Nature Checks or Contests
 
Next Level:
Upon leveling up, you can allocate two extra units under the roles section and choose one of the two abilities.
 
Roles
1. Fire
2. Jaws
3. Claws
4. Eyes
5. Scales
6. Flight
7. Hyponsis
8. Poison
 
Fourth Level Abilities
Level 4a: Extra Limbs - Summon an extra pair of arms at will. Can fly with Flight Units
Level 4b: Domain - Choose a Domain that you draw your powers from. Replaces Fire


NameUnits
Fire3
Jaws2
Eyes2
  Sakura Oni

Sakura Oni

Creature Type: Valorfey
Tier: II
Level: 4
Enhancements: None
Health: 31 (out of 36)
Footing: 5
Speed: 5
Force: 7
Range: 6
Alchemy: Dark Magic
Forms: Primate
Items: Fire Hatchet, Fire Orge Ax (+1 Force, +2 Fire Units)
 
Sakura Oni Level Ups
1. +1 to Footing (Up to 6)
2. +1 to Speed (Up to 6)
3. +1 to Force (Up to 6)
4. +1 to Range (Up to 6) - 1
5. +1 to Health (Up to 6)
6. Health Die (1 left)
7. New Item: Executioner Sword (+2 Force, -1 Speed, +1 Move Points)
8. 3 Dark Magic Units
9. Shape Magic
10. Red Oni Skin (+1 Damage during reaction)
11. Green Ogre Skin (+1 to Grappling, Strength)
12. New Item: Large Ogre Club (+2 Force, Dark Magic melee range AoE Attack)
13. Cordycep Gloves: Absorb 1 Nature Unit for Dark Magic


Move TypeNamePowerMove PointsMP LeftApproach
AttackFire Ax622Force
AttackPetal Tempest622Range
AttackBlazing Punch443Force
AttackFear Blast444Range
PenultimateBonfire ConflagrationRoll Forcex11Force
  Fall o' War

Fall o' War (Scourge)

Creature Type: Valorfey
Tier: I
Level: 8
Enhancements: None
Health: 16 (out of 19)
Footing: 5
Speed: 5
Force: 6
Range: 6
Alchemy: Water, Undead
Forms: Mammal, Booby Trap (Swarm)
Items: Red Smoker Pelagian, Ship Wyrms (x15), Phalactery
 
Fall o' War Level Ups
1. +1 to Footing (Up to 6) - 1
2. +1 to Speed (Up to 6) - 1
3. +1 to Force (Up to 6)
4. +1 to Range (Up to 6)
5. +1 to Health (Up to 6)
6. Health Die (1 left)
7. New Item: Black Smoker (Produces 1 Fire + Smoke Unit constant)
8. New Item: Scaly Foot Sandle (Reduce Grounded Fire Trap damage by 3)
9. 2 Water Units
10. Shape Magic
11. Pygmy Sperm Whale Skin (Extra Die of Health)
12. New Item: Giant Isopod Chitin Armor (Extra Die of Protection against Grappling)
13. Add New Attack: Large Water Transfer (Deploy up to 10 stored units of water upon creature)


Move TypeNamePowerMove PointsMP LeftApproach
Booby TrapWhalebone UmbrellaAnti-Swarmx33Footing
AttackShip Wyrm Launch6 (Acid)x1515Range
AttackDecay Arms544Force
Battle EffectCurse EchoCurse Water (2)10N/A
AttackRaptorial Bite6 + Grapple22Force
PenultimateIron Enzyme-Acid ComplexRoll Forcex11Force
  Quad Raptor

Quad Raptor

Creature Type: Valorfey
Tier: I
Level: 2
Enhancements: None
Health: 16 (out of 16)
Footing: 4
Speed: 6
Force: 5
Range: 5
Alchemy:
Forms: Chitin, Toxin (Chitin), Toxin (Blood), Puncture
Items:
 
Fall o' War Level Ups
1. +1 to Footing (Up to 6)
2. +1 to Speed (Up to 6)
3. +1 to Force (Up to 6)
4. +1 to Range (Up to 6)
5. +1 to Health (Up to 6)
6. Health Die (1 left)
7. New Item: Black Smoker (Produces 1 Fire + Smoke Unit constant)
8. New Alchemy: Water
9. New Item: Giant Isopod Chitin Armor (Extra Die of Protection against Grappling)
10. New Attack: Backstab (2x Force Damage from Stealth)
11. New Approach: Wort Teleport (Force against Speed, Teleport to Wortwood)
12. Shoreline Domain Ball (x3)
13. Coral Reed Domain Ball (x3)


Move TypeNamePowerMove PointsMP LeftApproach
Battle EffectPunch StabForce + Toxin44Force
AttackRaptorial Grab533Force
AttackTele-Tackle533Range
AttackDry, Dry Stab622Force
PenultimateChitin MaidenRoll Rangex11Range
Children

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