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Hill Giant

Hill giants are among the least civilized members of giantkind. They are also among the most nomadic of giants, traveling in small clans of kin wherever they can find easy pillaging. Hill giants are brutal, selfish, lazy, and stupid. They revel in senseless destruction and solve all their problems with violence.

Ecology

Hill giants closely resemble large, heavy-set humans, standing around 10 feet tall and weighing about 1,000 pounds. Their skin tone ranges from light tan to ruddy brown, and they typically dress in ragged furs. Their constant exposure to the sun burns their scalps and causes many hill giants to go prematurely bald.   Hill giants are extremely promiscuous and breed often. They gestate for nine months, but female hill giants are just as rowdy as males and go into battle even when pregnant, leading to many miscarriages. Only one in three births survive, and their infant mortality rate is still high. Those who survive, however, can live over 200 years if lucky. Hill giants who do reach old age are not treated well and are often simply abandoned.   A few hill giants are born unusually small. These giants, who still tower around 8-1/2 feet tall, are called "guffs", an insulting term for humans and other smaller races. Guffs are no less capable than their brethren, but suffer constant ridicule.   Hill giants survive by stealing food from smaller races. Most of their diet is meat from rustled livestock, supplemented with starchy vegetables. They cook heavy stews called "hill giant ragout" made up of mismatched food items and clashing flavors.

Habatat & Society

Hill giants are nomads who settle for short whiles in caves, forest groves, and other convenient shelters. Only the tribe's chieftain lives in a private building, usually a shabby hut. Such chieftains take their position by force and challenges to authority are settled in a fight to the death. Hill giant tribes rarely claim more than a small range of hills. As marauding thieves, hill giants have a parasitic relationship with smaller races such as humans, and tend to make camp close to their settlements. However, a significant minority of non-evil hill giants leave behind their nomadic brethren to peacefully join settled cultures as warriors or labor, though these civilized giants are often shunned by other races and their own kind alike. Hill giants sometimes ally with winter wolves, though in reality the smarter wolves ruthlessly manipulate their stupider allies becoming the power behind the throne.

Families and children

Polygamy and incest are common among hill giants, though not to the same degree as in ogres; hill giants understand that too much inbreeding weakens the tribe. Only the tribe's chieftain has permanent mates; other tribe members breed indiscriminately, though they may have mates they favor over others. When a child is born, the tribe holds a feast to gauge their resources. If enough food is left over to support a new member, the infant becomes part of the tribe. If not, the child is publicly killed and its corpse is used as bait to catch more food.

Combat

In battle, hill giants use intimidation tactics and chase their foes to wear them down before the kill. They may keep wolves as hunting companions.

Religion

Hill giants worship a wide variety of deities, including Rovagug, Urazra, Fandarra, and Norgorber, or adopt shamanism as a religion, but they are not particularly devout.

History

The hill giants have no consensus on their origins. Some believe that they were stone giants who were cursed long ago, while others believe that they once slept inside the earth but were awakened by the tunneling dwarves.

General

Type: Humanoid (Giant)   CR: 7   Environment: Temperate hills   Alignment: Chaotic Evil

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