The Syndicate
Organized crime in the Third Horizon is controlled by a
handful of families and their respective street gangs. The
faction is based on Coriolis, but has no seat on the Council,
much to their chagrin.
The syndicate was founded at the same time
as Coriolis, and is viewed by many as the illegal
shadow of the Consortium. The faction is made
up of a group of wealthy families from the crew
of the Zenith who joined forces with Firstcome
criminal groups on Algol, Sadaal and Zalos.
Together, they took control over the street gangs
that had started to form on Coriolis.
The Syndicate wants their operations to run
smoothly, and this requires a certain level of
law and order. They cooperate with the Guard
to combat petty crime because it disturbs their
more lucrative forms of business: protection
rackets, gambling, pimping, drugs and smuggling.
In the first decades after its birth, the
Syndicate grew to own almost the entire Guard
through threats and bribery.
The courts and the governor needed a drastic
change, and asked the Zenithian Hegemony
for help. The Hegemony created the Judicators.
This new tool of law enforcement decimated
the Syndicate’s lower levels, especially the street
gangs. Soon, however, the crime families learned
to adapt, and balance returned once again. Today,
the Judicators are less involved with the Syndicate
and focus their resources on other forms of crime.
The basis of the Syndicate is the gangs that
run the different plazas on Coriolis. Things get
violent from time to time, as the gangs’ methods
include a certain level of territorial disputes and
revenge. Outside of the station, the middle layers
of the organization, the so-called charpurs, run the
operations. They operate above the gangs, organizing
things like smuggling and drug production.
The only areas the Syndicate stays away from are
slave trading and the smuggling of faction tech.
Unfortunately, other players are less scrupulous.
THE FRONT
The Syndicate’s contact with the legitimate economy is handled by front men in the Consortium companies, bureaucrats on Sadaal, drug cartels on Algol and supposedly even the rebels on Zalos-B. These contacts are used for smuggling, drug production, proxy trips and illegal research – sometimes with human subjects. The Syndicate is not considered to possess any faction technology of its own, with the possible exception of the rumored “black ships”. The biggest concern for the Syndicate today is the rumors going around that they have begun to associate with the Algolan slavers, which has led to a renewed interest from the Judicators. Both the Church of the Icons and Ahlam’s Temple have, unsuccessfully, tried to fight the Syndicate’s power.THE CHALLENGERS
The Syndicate is the largest criminal organization in the Horizon, but not the only one. There are three rising threats to their power in the Horizon: The Serpent, the Slavers and Ferekam, criminal groups dealing in slave trade and gun running.
They have what you need – we have what you want.
Type
Illicit, Syndicate
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