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History

Acolyte

Proficiency bonus: Religion, Persuasion
Bonus equipment:
"Holy symbol or small idol
Book of prayers or scripture
Small vial of holy water"

Criminal

Proficiency bonus: Deception, Slight of hand
Bonus equipment:
"Set of lockpicks
Concealed dagger
Pouch with 20 copper coins or a counterfeit ring"

Entertainer

Proficiency bonus: Performance, Persuasion
Bonus equipment:
"Set of juggling balls or a small deck of cards
Flashy costume or performer’s cloak
Small token from an admiring fan"

Far Traveler

Proficiency bonus: Athletics, Perception
Bonus equipment:
"Small journal with notes and sketches of other places
Exquisite, foreign trinket
Map of unknown lands (incomplete or ancient)"

Fishermen

Proficiency bonus: Swimming, Fishing
Bonus equipment:
"Fishing pole or net
Collection of fishhooks or lures
Small pocketknife for cleaning fish"

Artisan

Proficiency bonus: Artisan tools, Perception
Bonus equipment:
"Crafting tool (e.g., chisel, sewing needle, sculpting knife)
Small bundle of raw materials (wood, clay, cloth)
Quality piece of work or trinket ready for sale"

Merchant

Proficiency bonus: Persuasion, Deception
Bonus equipment:
"Ledger or list of goods
Set of scales or weight stones
5 gold"

Soldier

Proficiency bonus: Athletics, One weapon of your choice
Bonus equipment:
"Insignia of rank (badge, medal, or pin)
Set of whetstones for sharpening weapons
3 days of Basic military rations (dried meats, hardtack)"

Noble

Proficiency bonus: Persuasion, Deception
Bonus equipment:
"Signet ring or family crest
Sealed letter of introduction or invitation
Fine silk handkerchief or piece of jewelry"

Outlander

Proficiency bonus: Perception, Depception
Bonus equipment:
"Hunting trap or snares
Animal pelts or preserved meat
Stone or flint carving knife"

Urchin

Proficiency bonus: Sleight of Hand, Stealth
Bonus equipment:
"Small, well-worn pouch for coins
Ratty blanket or tattered clothes
Stone or rusty knife used for self-defense"

Gambler

Proficiency bonus: Slight of Hand, Deception
Bonus equipment:
"Set of dice or deck of cards
Lucky charm or token
Worn coin purse or pocket-sized bottle of liquor"

Artist

Proficiency bonus: Painters tools, Perception
Bonus equipment:
"Small sketchbook or roll of canvas
Charcoal, inks, or small paint pots
Portable easel or simple carving tool"

Musician

Proficiency bonus: Instrument of your choice, Performance
Bonus equipment:
"Portable instrument (flute, lyre, etc.)
Spare strings or reed replacements
A book of musical notes or song lyrics"

Farmer

Proficiency bonus: Athletics, Farmers tools
Bonus equipment:
"Hand sickle or hoe
Bag of seeds or dried herbs
Small pouch of local soil for luck"

Mercenary

Proficiency bonus: Athletics, One weapon of your choice
Bonus equipment:
"Mercenary company insignia or badge
Simple, rugged travel cloak
Small coin pouch with earnings (2d4 silver)"

Apothecary

Proficiency bonus: Medicine, Writing utensils
Bonus equipment:
"Small selection of herbs (dried or fresh)
Pestle and mortar or a set of vials
Medical journal or notebook with recipes"

Hunter

Proficiency bonus: Survival, One weapon of your choice
Bonus equipment:
"Hunting bow or sling with 5 arrows or stones
Animal calls or scent lures
Set of furs or pelts from previous hunts"

Scholar

Proficiency bonus: Writing utensils, Reading
Bonus equipment:
"Journal or notebook
Magnifying glass or reading stone
Set of notes or scrolls"

Blacksmith

Proficiency bonus: Blacksmithing tools, Athletics
Bonus equipment:
"Hammer or small set of tools
A forged trinket or metalwork
Small whetstone"

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