History
Acolyte
Proficiency bonus: Religion, PersuasionBonus equipment: "Holy symbol or small idol
Book of prayers or scripture
Small vial of holy water"
Criminal
Proficiency bonus: Deception, Slight of handBonus equipment: "Set of lockpicks
Concealed dagger
Pouch with 20 copper coins or a counterfeit ring"
Entertainer
Proficiency bonus: Performance, PersuasionBonus equipment: "Set of juggling balls or a small deck of cards
Flashy costume or performer’s cloak
Small token from an admiring fan"
Far Traveler
Proficiency bonus: Athletics, PerceptionBonus equipment: "Small journal with notes and sketches of other places
Exquisite, foreign trinket
Map of unknown lands (incomplete or ancient)"
Fishermen
Proficiency bonus: Swimming, FishingBonus equipment: "Fishing pole or net
Collection of fishhooks or lures
Small pocketknife for cleaning fish"
Artisan
Proficiency bonus: Artisan tools, PerceptionBonus equipment: "Crafting tool (e.g., chisel, sewing needle, sculpting knife)
Small bundle of raw materials (wood, clay, cloth)
Quality piece of work or trinket ready for sale"
Merchant
Proficiency bonus: Persuasion, DeceptionBonus equipment: "Ledger or list of goods
Set of scales or weight stones
5 gold"
Soldier
Proficiency bonus: Athletics, One weapon of your choiceBonus equipment: "Insignia of rank (badge, medal, or pin)
Set of whetstones for sharpening weapons
3 days of Basic military rations (dried meats, hardtack)"
Noble
Proficiency bonus: Persuasion, DeceptionBonus equipment: "Signet ring or family crest
Sealed letter of introduction or invitation
Fine silk handkerchief or piece of jewelry"
Outlander
Proficiency bonus: Perception, DepceptionBonus equipment: "Hunting trap or snares
Animal pelts or preserved meat
Stone or flint carving knife"
Urchin
Proficiency bonus: Sleight of Hand, StealthBonus equipment: "Small, well-worn pouch for coins
Ratty blanket or tattered clothes
Stone or rusty knife used for self-defense"
Gambler
Proficiency bonus: Slight of Hand, DeceptionBonus equipment: "Set of dice or deck of cards
Lucky charm or token
Worn coin purse or pocket-sized bottle of liquor"
Artist
Proficiency bonus: Painters tools, PerceptionBonus equipment: "Small sketchbook or roll of canvas
Charcoal, inks, or small paint pots
Portable easel or simple carving tool"
Musician
Proficiency bonus: Instrument of your choice, PerformanceBonus equipment: "Portable instrument (flute, lyre, etc.)
Spare strings or reed replacements
A book of musical notes or song lyrics"
Farmer
Proficiency bonus: Athletics, Farmers toolsBonus equipment: "Hand sickle or hoe
Bag of seeds or dried herbs
Small pouch of local soil for luck"
Mercenary
Proficiency bonus: Athletics, One weapon of your choiceBonus equipment: "Mercenary company insignia or badge
Simple, rugged travel cloak
Small coin pouch with earnings (2d4 silver)"
Apothecary
Proficiency bonus: Medicine, Writing utensilsBonus equipment: "Small selection of herbs (dried or fresh)
Pestle and mortar or a set of vials
Medical journal or notebook with recipes"
Hunter
Proficiency bonus: Survival, One weapon of your choiceBonus equipment: "Hunting bow or sling with 5 arrows or stones
Animal calls or scent lures
Set of furs or pelts from previous hunts"
Scholar
Proficiency bonus: Writing utensils, ReadingBonus equipment: "Journal or notebook
Magnifying glass or reading stone
Set of notes or scrolls"
Blacksmith
Proficiency bonus: Blacksmithing tools, AthleticsBonus equipment: "Hammer or small set of tools
A forged trinket or metalwork
Small whetstone"
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