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Equipment packs

Here is the list of equipment packs you may have listed below.

Equipment packs sets

Worshipers pack

Weapon:(Mace or quarterstaff), Dagger
Armor:
Chain shirt
Clothing:
Sacred vestments, sandals, Cloak
Bag:
Medium satchel
Supplies

Holy symbol
Bandages and poultices
Ritual incense
Scrolls with prayers or chants
Waterskin (1L)
Light blanket
3 days of rations  

Spellcasters pack

Weapon: Quarterstaff or dagger
Armor: NA
Clothing: Simple robes, Cloak
Bag: Satchel or small backpack
Supplies
Blank Spellbook or 4 Blank scroll
Component pouch
Vial of ink and quill
2 healing potions (1d4 healing)
Focus crystal
Bedroll
6 candles
5 days of rations
Waterskin (1L)  

Fighter's pack

Weapon:1 Main weapon of your choice, Shield, Dagger.
Armor:
Chainmail or scale armor
Clothing:
Simple tunic, breeches, and a cloak
Bag:
rucksack
Supplies

Whetstone
Bedroll
3 days of rations
Small tent
Waterskin (2L)
Spare sword belt
Torch (x4)
Small pouch of 1d4 gold coins  

Adventurer's Pack

Weapon: (Short sword or handaxe), (Dagger or Shovel)
Armor:
(Leather or Gambeson)
Clothing:
Set of durable traveler's clothes and a Cloak
Bag:
Large backpack
Supplies

Bedroll
15 meters of rope
10 days of rations
Flint and steel
Waterskin (2L)
Lantern with 2 oil flasks
Basic healing kit (bandages, herbs)
10 pitons
3 small pouches
Torch (x4)  

Explorer's Pack

Weapon: (Spear or hunting bow), dagger
Armor:
Studded leather or hide armor
Clothing:
Weatherproof cloak, sturdy boots, Cloak
Bag:
Large explorer's backpack
Supplies

Bedroll
Climbing gear (10 pitons, harness, rope 15m)
10 days of rations
Map case (with region map)
Compass
Waterskin (4L)
10 Fishing hookes and 50m of thred.
3 small pouches
Torch (x4)  

Hunter’s Pack

Weapon: Longbow, Dagger
Armor: Leather or hide armor
Clothing: Weatherproof cloak, sturdy boots, Cloak
Bag: Small satchel and quiver
Supplies
20 arrows
Skinning knife
Animal snares
Bedroll
5 days of rations
Waterskin (2L)
Herbal pouch for treating wounds  

Crafter's pack

Weapon: (Warhammer or hand crossbow), Dagger
Armor:
NA
Clothing:
Practical work clothes and leather apron
Bag:
Tool bag with compartments
Supplies

Tinker's tools
Alchemist's kit (beakers, herbs, chemicals)
Scrap metal (for crafting)
5 vials of basic chemicals (oil, acid, etc.)
Bedroll
Firestarter kit
Waterskin (2L)
2 healing potions (1d4 healing)
3 days of rations  

Assassin’s Pack

Weapon: Daggers (x2), (Shortsword, Hand Crossbow or Shortbow)
Armor:
Gambeson
Clothing:
(Dark hooded cloak, soft leather boots) Or noble clothing
Bag:
Small satchel with hidden compartments
Supplies

Lockpicking tools
Poison vial
Climbing gear (10 pitons, harness, rope 15m)
3 days of rations
Waterskin (1L)
Small mirror
Flint and steel
Small bottle of perfume or cologne  

Noble’s Pack

Weapon: (Rapier or Longsword), ceremonial dagger
Armor:
NA
Clothing:
Elegant robes, jewelry, Fine clothing
Bag:
Small leather satchel
Supplies

Signet ring or family crest
Coin purse with 4d12 gold
Small bottle of perfume or cologne
Fine wine (x1)
Writing kit (parchment, ink, and quill)
Waterskin (1L)
Small healing potion (1 healing)
1 day of rations  

Mercenary’s Pack

Weapon: any 2 weapons
Armor:
Chainmail or breastplate
Clothing:
Worn cloak, rugged traveling clothes
Bag:
Large rucksack
Supplies

Whetstone
Small pouch with spare coins 1d10 copper
Bedroll
5 days of rations
Waterskin (2L)
Small map of nearby regions
Torch (x2)
Basic medical supplies  

Scout’s Pack

Weapon: (Shortbow or crossbow), dagger
Armor:
leather armor
Clothing:
Light traveling cloak, scout’s boots
Bag:
Compact travel pack
Supplies

Bedroll
15 meters of rope
10 arrows or bolts
Spyglass
5 days of rations
Waterskin (1L)
Map of area
Flint and steel  

Sailor’s Pack

Weapon: (Cutless or Spear), Dagger
Armor:
Gambeson
Clothing:
Seaman’s outfit (loose trousers, shirt, boots)
Bag:
Waterproof duffel bag
Supplies

Fishing net
Compass
Sailor’s rope 15 meters
Flask of grog or rum
Weathered map
Waterproof cloak
Waterskin (2L)
Fishing hooks, 50m of thred and bait
3 days of dried fish and biscuits  

Miner’s Pack

Weapon: (Battle Pick or warhammer), Shovel
Armor:
(Tough leather armor or apron)
Clothing:
Miner’s gear (heavy boots, gloves, helmet)
Bag:
Sturdy leather backpack
Supplies

Mining lantern (with 3 oil flasks)
Bedroll
Flint and steel
Waterskin (2L)
Small keg of ale
10 days of dried rations (mostly meats and bread)
Small gemstone pouch for storing found ores  

Herbalist’s Pack

Weapon: Dagger, (Quarterstaff or Dagger)
Armor:
NA
Clothing:
Practical robes, gloves, hood
Bag:
Medium satchel with compartments for herbs
Supplies

Herb pouch (for collecting plants)
Herbalist’s kit (jars, mortar and pestle)
Healing herbs (x5)
Potion brewing tools
5 days of rations
Waterskin (2L)
Small journal for notes on plants
Bedroll
2 healing potions (1d4 healing)  

Artisan’s Pack

Weapon: Warhammer or light crossbow
Armor:
NA
Clothing:
Artisan’s clothes (with protective apron)
Bag:
Tool belt and satchel
Supplies

Artisan’s tools (smithing, carpentry, etc.)
Small bag of nails or materials
Work gloves
Waterskin (1L)
Small pouch of coins
Bedroll
3 days of rations
2 healing potions (1d4 healing)  

Hunter-Gatherer’s Pack

Weapon: (Spear or Battle axe), Dagger
Armor:
Hide armor
Clothing:
Primitive furs and leathers
Bag:
Woven basket or simple satchel
Supplies

Bedroll made of furs
5 days of dried meat and berries
Waterskin (2L)
Simple healing herbs
Trap (for small animals)
Firestarter kit  

Nomad’s Pack

Weapon: (Quarterstaff, sling or dagger)
Armor:
leather or hide
Clothing:
Practical traveling clothes, headscarf or hat
Bag:
Large traveler's bag
Supplies

Bedroll and light blanket
Rations for 7 days
Waterskin (4L)
50 feet of rope
Small flint and steel kit
2 healing potions(1 healing)
Map case (with regional map)
Simple tent
Compass
Torch (x4)

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