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Basic Weapons

Heavy: While wielding this weapon your speed is reduced by 1.5 meters
Massive:
While weilding this weapon your speed is reduced by 1.5 meters but you you may roll the damage dice twice and take the higher result.
Reliable:
When attacking you may add +2 to the damage of this weapon.
Quick:
You may perform one addition attack action each turn without the penalty applied from multible attacks and this may only be used once per turn.
Versatile:
You may wield this weapon in 1 hand or 2 hands. when weilding in 2 hands roll the damage dice twice and use that for the damage of this weapon when attacking.
Protective:
Add +N to your Wound threshhold.
Break:
If you criticaly hit a creature, the next attack on that creature has a +5 to its rolls against that creatures Wound threshold.
Topple:
A critical hit you knock the creature prone and in a direction of your choice upto 1.5 meters (not into the air).
Graze:
On an attack miss that is not miss by greater then 5 still does a minor wound.
Reload:
Number of action.  

Main melee

MainStat focusDamageDiceEffect/featureRangehands
Battle axe Strength Heavy Slashing D10 Reliable, Break Melee 2
Warhammer Strength Heavy Bludgeoning D10 Heavy, Break, Topple, Graze, Requires +2 strength Melee 2
Greatsword Strength Heavy Slashing D10 Massive, Break, Topple, Requires +2 strength Reach 2
Mace Strength Heavy Bludgeoning D8 Break, Graze Melee 1
Boardsword Strength Heavy Slashing D10 Versatile Melee 2
Longsword Strength Heavy Slashing D8 Reliable, Versatile Reach 2
Cutlass Dexterity Light Slashing D8 Melee 1
Rapier Dexterity Heavy Piercing D8 Quick Melee 1
Dagger Dexterity Light Piercing D6 Quick Melee 1
Quarterstaff Strength Heavy Bludgeoning D8 Versatile, Break, Topple, Graze Reach 2
Spear Dexterity Heavy Piercing D8 Versatile Reach 2
Helberd Dexterity Heavy Slashing D10 Massive, Topple Reach 2
Battle Pick Dexterity Heavy Piercing D10 Break, Topple Melee 2
Shovel Dexterity Heavy Bludgeoning D8 Break, Topple, Versatile, Graze Melee 2

Range

 
RangeStat focusDamageDiceEffect/featureRange in Metershands
Shortbow Dexterity Light Piercing D6 60/120 2
Crossbow Dexterity Heavy Piercing D8 Reload 2 actions 40/80 2
Longbow Dexterity Heavy Piercing D10 Reliable, Requires +3 strength 120/280 2
Hand Crossbow Dexterity Light Piercing D6 Reload 1 actions 20/40 1
Heavy Crossbow Dexterity Heavy Piercing D10 Heavy, Reliable, Topple, Reload 5 actions, Requires +3 strength 60/120 2
Musket Dexterity Heavy Bludgeoning D10 Heavy, Reliable, Break, Reload 4 actions 50/120 2

Off-hand

 
Off-handStat focusDamageDiceEffect/featureRangehands
Buckler Dexterity Light Bludgeoning D6 Protective +1 Melee 1
Round Shield Strength Heavy Bludgeoning D6 Protective +1, Topple Melee 1
Tower Shield Strength Heavy Bludgeoning D6 Heavy, Protective +3 Melee 1
Small dagger Dexterity Light Piercing D6 Quick Melee 1
Shortsword Dexterity Light Slashing D8 Melee 1
Whip Dexterity Light Slashing D6 Reach 1

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