Mujina
A race of racoon-bodied aliens evolved on a distant planet. They are expert crafters and always ready for every possibility. (Based on Japanese Tanuki for my japanese mythology inspired campaign.)
Appearance
The Mujina are short, stout and covered in fur. They have fluffy tails and black and white fur.
They like patterned fabrics and collect diverse arrays of headwear. They are also never seen without their sack.
Culture
The highest virtue of the Mujina is to be ready. A mujima makes their own toolbag when they become an adult. This bag is always with them and gets filled with tools, trinkets and momentos during their travels. Anything that is interesting, pretty or could be of use is placed iside the sack and carried until death. If they ever lose their bag, they will do anything to get it back. If that is not possible, they will craft a new one and feverently try to get back to their previous collection.
In their journey to become the most prepared being to ever exist, they travel the galaxy, hoarding objects and knowledge alike.
Mujina like to demonstrate their readiness at any possible oppertunity. This makes them very helpful to those around them and many consider their presence a good omen. They are often skill monkeys, learning a wide array of things, just in case.
Traits
Ability Scores: Intelligence +2, Consitution +1
Age: Roughly 100 years
Size: Small
Speed: 20ft
Language: Galactic Basic, Tanuki and two others
Always Prepared: Proficiency in Survival and Nature, gain two tool proficiencies.
Pack it In: Your carry capacity is tripled from what it normally would be
Extradimensional Sack: Your sack is never full. You must be able to carry its weight though.
Jack of All Trades: Once a day you may treat a skill as if you had expertise in it.
I've got something for this: Once per long rest you may produce a non-magical item worth no more than 100 credits from your sack at no cost. It disapears the next time you use this ability or if it leaves your possetion.
Right Tool for the Job: You know the "Mending" tech power at 3rd level you may use "Fabricate Minor Trap" once per long rest, at 7th level this becomes "Fabricate Trap".

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