"My mission to help the rebellion reclaim their freedom from the Federation. I have seen the path been lost before, this time we must achieve more than nothing. If we are to stay nomads that wander from system to system, bowing to their whim, then what glimmer of hope are we to have?"
White Noise was created in 3793 KU, specializing in long-range combat with her modular weaponry that can be effective against swarms and large armored targets. Her first deployments as a soldier were for a series of subsidiary companies vying for profit during the Solar Wars. Loyal to no one and fighting for a different nation at any given time she was a mercenary only very few groups could afford. Despite frequent attempts at her life by traitorous commissioners she never failed a task demanded of her. Very few have ever heard her real voice, as she only communicates via morse code and by emitting a distinct white noise to indicate she is listening or preparing a response to her hires.
After buying her freedom by successfully completing an impossible mission of defeating an elite force of 340 soldiers in under 60 days she became a wandering nomad. Moving from world to world and learning to grasp what it meant to be human. White Noise's skills were mainly used to hunt large monsters in the Jal'Tas mountains or in the Jultan Gulf after settling in Albard, favoring the snowy and frozen environment. Her peace did not last long as her presence was discovered only 2 years into hiding by a team who wished to start the 'White Noise Project'. This project would build an elite special forces squad whose purpose was to eventually overthrow the ruling government of Jana.
Through major efforts in conjunction with other mercenary organizations, they eventually accomplished their objective. However, realizing that the fight would not end at planetary freedom she joined the Lionheart rebels to free other systems from the same tyrannical fates faced in Jana. Providing her expert knowledge in snow, desert, and urban environments.
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