Domina/Dominie

The first step is always the hardest. I will lay the stones for you to walk.
  Domina (or Dominie for the male-presenting) are guides on the path of transformation for their less enlightened kin. They are scholars, advisors, and spiritual gurus, evanglizers of their school of transmuting thought, but also merchants of flesh and bone. Through a Domina of sufficient skill, a lay-person with no knowledge of a Strain can coax their body through the difficult steps of transformation. As such, they find steady work within the cities of the engine, helping others craft bodies of utility or art for everyday life. It is a specialist and highly sought-after skill; most Domina focus on one or perhaps two Strains to master, or even a few set transformations. Such rotes allow them to help others with greater speed and precision, not to mention profits.

The Everyday Domina

Every city of any size has at least a few Domina of each Strain, save for Chymistry. Even larger downs as a few of scattered trains, while villages and outpost may have one or two. No matter their number, they are critical part of life, administring workers and crafters both to make others greater than they could be on their own. In addition to their trade, Domina often serve as philosophical and spiritual advisors, gathering flocks of adherents to their particular school of thought or belief. Where work end and worship begin is uncertain, and entire cults are lead by charismatic Domina.   Transformations guided by a Domina take more time and material than usual. Most Domina establishments will by happy to sell them, and even run Metamorphesis establishments were people can in quiet peace forge new bodies.

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