Choose a Class
The following table is the list of approved classes for this campaign. For more information on each class follow the link to the class page.
*indicates the class has been reskinned
| Class | Approved Subclasses | Description | Primary Ability |
|---|---|---|---|
| Barbarian |
|
A fierce warrior of primitive background who can enter a battle rage | Strength |
| Bard |
|
An inspiring magician who has trained to spin music into magic | Charisma |
| Cleric | All Domains are available except
|
A priestly champion who wields divine magic in service of a higher power | Wisdom |
| Druid |
|
A priest of Nature who weilds the powers of moonlight, plant growth, fire, lightning, and sumoning and adopting animal forms | Wisdom |
| Fighter |
|
A master of martial combat, skilled with a variety of weapons and armor | Strength or Dexterity |
| Monk |
|
A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection | Dexterity & Wisdom |
| Paladin | All Oaths are available except
|
A holy warrior bound to a sacred oath | Strenght & Charisma |
| Ranger |
|
A warrior who uses martial prowess and nature magic to combat outside threats to this world | Dexterity & Wisdom |
| Rogue |
|
A scoundrel who uses stealth and trickery to overcome obstacles and enemies | Dexterity |
| Sorcerer |
|
A spellcaster who draws on inherent magic from a gift or bloodline | Charisma |
| Warlock |
|
A wielder of magic that is derived from a bargain with an entity of great power | Charisma |
| Wizard | Only the Schools of Magic, including War Magic, are available | A scholarly magic-user capable of manipulating the Arcane | Intelligence |
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