Korvax, the Bloodhound
A relentless hunter of the Verubi school, Korvax is more beast than man. His scent for blood drives him into a frenzy, tearing through intruders as though they were prey.
He is a master of a horrific form of biomancy, weaving his magic with the blood and flesh of others. His fortress is a living thing, a mass of sinew and bone that shifts and writhes. He is a hunter, seeking new "specimens" to add to his monstrous experiments within the Citadel of Flesh.
Appearance
Tall, gaunt, wrapped in flayed skins sewn into a cloak, his face is a mask of bone, with veins snaking out of the eye sockets and burrowing into his chest. His weapon is a living blade, a serrated spine threaded with veins, constantly dripping blood. Behind him, the walls twitch — suggesting he is wired directly into the Citadel. Arena The Citadel of Flesh is not merely his home, but his greatest creation — a fortress grown from the pulsing bodies of thousands, walls of muscle, floors of tendon, and halls that breathe. A cathedral-like chamber, but made of ribcages for arches, a heart for a pulpit, veins strung like banners. As the fight escalates, the Citadel itself reacts — muscles constrict, blood pours, the floor heaves like breathing flesh. Moveset Blood-Seeking Lunge: Korvax dashes low and fast, like a hunting beast. Sanguine Net: Threads of veins whip outward, snagging and pulling the player toward him. Vivisection Strike: His spine-sword elongates unnaturally, slicing wide arcs. Specimen’s Call (Phase Two): He tears chunks from the Citadel, reanimating them into monstrous flesh-beasts that fight alongside him. Pulsing Shockwave: He drives his hands into the floor, causing the arena to “contract,” stunning the player if too close.
Children
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