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14 & 15 - 08/02/23 & 08/16/23 : Crash into the Dawn

"Honored chief Azrok, I am the warrior that stands before you because of your wisdom and strength. I repay your gifts by bearing my blade against you with no reservations. Witness the strength you have forged, and go to meet Kakobovia knowing the Legion is in strong hands."  
  • Lurrash the Steelbound, Second Azrok the Great

  •   After decimating the Quaggoths, the party explored the temple of Lolth, finding themselves in a prison hall. After defeating the monsters tormenting the prisoners, they got to work releasing some of them. Chief among them was a hobgoblin scout, Lurrash, who had been captured against his will while trying to spy on the drow holdings. He insisted that he join the party in their fight against Zegrod, and was given a scimitar by Sin to better meet the coming challenge.   Beyond an ancient dwarven door, the inhabitants of the makeshift temple of Lolth stood in wait. A priestess greeted the heroes, flanked by scorpions and scorrows; cousins of the drider, dark elves cursed and mutated into half-scorpion monstrosities. Yet far deadlier among them was Zegrod, who Vesper realized was a deadly Nabassu. Wielding a hand cannon and riding atop a massive scorpion, Zegrod exhuded an aura of darkness and could inflict harm with a mere glance.   The party launched into action, clashing with the drow forces. Their strong defenses proved invaluable against the monstrous Zegrod and the unnaturally hardy scorrows, who resisted blade and spell with mindless ferocity. Lurrash the hobgoblin particularly distinguished himself by holding off a giant scorpion and personally slaying one of the deadly scorrows, performing well beyond the expected capacities of a hobgoblin soldier.   Eventually, the drow were felled, and Vesper slew Zegrod with a powerful slash from Elenathra. With the threat passed, Lurrash thanked the party for their aid. The party was unabled to locate any trace of a sample of the Moonbane poison within the temple, however, and was also unable to find any trace of evidence of a plot to murder Open Lord Reverie. Thus, it was determined that further secrets would lie with the remaining drow deeper into the Undermountain.   As they recuperated from the harsh battle, Vesper took aside an initiate of Lolth that had surrendered to capture and spoke to Sinelthriandra. As an escaped former priestess of Lolth herself, Vesper wished to inspire their prisoner to find it within herself to flee the Spider Queen's web as well. She asked Sin about her experience with drow society, and was surprised when Sin revealed she had only ever known life in Revelmoore on the surface.   Halaster also paid the party a visit for a moment, much to Hilda's delight. He congratulated the party on their success, but warned them that the fourth level just below the Sargauth level was being 'renovated', and was home to some of his more recent experiments. The mad wizard then snapped his own neck, falling to the ground and then disintegrating.   Their respite concluded, the party decided to report back to Azrok that the Zegrod had been slain, and that the legion would be able to stand against the drow. Vesper decided to return to the surface with the captive and rendezvous with the party back at the Palace of Revelmoore once they had concluded their own business.   Before the party met with Azrok within his hold, they were once again greeted by Lurkana. She wished for them to continue the search for Azrok's dagger of blindsight, for she feared the truth of his blindness would come to light were they to take the fight to the drow without it. The party returned to Ramrider's Retreat to consider the offer, but as they took time to themselves to discuss the situation, they were approached by Lurrash.   Lurrash proposed that the party support him in the traditional hobgoblin ritual of challenging the ruling chief; Lurrash would prove his might in combat and capability as a warleader by fighting Azrok and his soldiers to the death, with the party at his side. When asked about how he would lead the tribe, Lurrash stated that he would rule practically; the tribe was no longer on the eternal war plane of Acheron, and had to adapt to survive, and he believed this would be best achieved by allying with the Xanathar Syndicate to assure their survival.   Although Ozwik and Edea held their reservations, it was determined that this was the best course of the action. The party departed from Ramrider's Retreat and brought Lurrash before Azrok, where a challenge was issued. Lurrash thanked Azrok for his wise leadership, but affirmed that his time as leader had passed, and drew his blades. The party leapt to Lurrash's defense as the rest of the Legion encroached upon them, while Lurrash dueled Azrok.   The Great Chieftain, desptie his blindness, was still a formidable opponent who pushed Lurrash's skills to their limits. The party easily fended off some of the combatants, but were surprised by the arrival of a duo of bulettes that the Legion kept as beasts of war, which burst through the walls and rushed them. Hilda, in the form of a shark (for some reason), was snapped at by a bulette and was grievously injured, being reduced to a puddle by the deadly bite. The beasts were subdued with great effort by Edea's precision gunplay and Nella's bestial ferocity, while Sin and Ozwik worked in tandem to defeat Lurkana, who stood by her husband to her last breath.   Finally, Lurrash was able to slay Azrok, thanking him one last time before delivering the killing blow. The remaining forces of the Legion honored the outcome of the duel and swore their fealty to Lurrash, confident that his new leadership and the culling of the weak would lead to a greater Legion. Ozwik, frustrated by the senseless loss of life in the pursuit of strength, warned Lurrash to beware the fate of his predecessor. Lurrash, now named Azrok the Second, vowed to lead his people wisely, and asked the party to take word of his ascension to the Xanathar herself.   The party, once again battered and bruised, returned to Ramrider's Retreat and made their way to Skull Island, where Raeziel resided. Greeting the Xanathar on her throne, the party delivered news of Lurrash's victory, the defeat of Zegrod, and the hobgoblin's vow of loyalty. Raeziel was delighted by the Syndicate's new asset, and thanked the party with gifts of potions of healing. Sin asked if Raeziel would be using her new forces to combat the drow, which Raeziel affirmed; while still making the point that she was doing so for herself, not for the Open Lord and his people. Per their agreement, Raeziel also released the Masquerade agent Volaire Evermere.   With their business concluded, the party decided to return to the surface for a time to better nurse their ails, report to the Open Lord, and figure out how to proceed. Many questions remained on their mind; how far did the drow occupation go, what did the succubus Aezora have to do with it, and what exactly was the strange blob that was Hilda?

    Portraits

     

    HALASTER BLACKCLOAK

    The Mad Mage of the Undermountain, and one of the most powerful spellcasters in all of Lloegyr. This legendarily insane wizard has near-control over the great dungeon that he has claimed as his home, and is able to shape it and influence its residents to his will.   Halaster seems to be struggling with managing his dungeon in the face of the onslaught of powerful visitors; most pressing of these being the powerful succubus Aezora.  
     

    THE FAIRHILL FOUR & CO.

     
    Ozwik Irontusk - A half-orc warrior who draws power from the stones of the earth. Ozwik acts as the leader of the Fairhill Four, though he always leaves important decisions up to a vote. He strives to be the voice of reason among his party during their adventures, keeping them on-task and down-to-earth. A former soldier, Ozwik is quite stern and direct, though he has an undeniably kind heart.  
    Hilda Goorimm - A strange plasmoid in the shape of a short elf girl. She has lost her memories and has found herself in the Undermountain, without cause or creed to follow. Capable of assuming the shape of deadly animals, she is an unexpected force to be reckoned with. She exudes warmth from her body, and she has an inquisitive personality. She has a tendency to finish her sentences with the word 'ne', an odd elvish expression.  
    Sinelthriandra Thunderkeg - A dark elf agent of the Masquerade, paladin of Moccavallo, and adopted daughter of Warden Barik Thunderkeg of Revelmoore. She takes her duty to the city very seriously and rarely leaves time for humor. She has taken it upon herself to solve the murder of Open Lord Reverie, and to prove to the people of her home that not all drow blindly follow the ways of Lolth.  
    Edea Lockehart - A half-elven gunslinger and artificer from Fareme, a desert-border town in the Stoneheart Valley. Optimistic and cheerful, she chose the path of the adventurer to help others and to prove herself capable of standing on her own two feet. She seeks any information on her mother, who abandoned her and her father when she was a newborn. Edea is a peerless shot with her revolver Pearl and possesses inhuman reflexes.  
    Vesper DeVir - A dark elf paladin, Knight of the Rose in training, and member of the Moonlighters. She is a chosen of Desna, and seeks to liberate her people from the oppressive grasp of Lolth. While her close companions Contrast and Makoto seek their own inquiries into the murder of Reverie Ilvastarr, she volunteered to venture into the Undermountain and learn more about the movements of Uyen Asari. She has been rescued from the drow of House Arkhenneld, and has lent her blade to their mission.  
    Nella - An adolescent lesser manticore who was adopted by the Fairhill Four early into their adventuring career after they slew her parents. She is magically bonded to Ozwik and serves as his animal companion. Although she is outwardly aggressive, she is unflinchingly loyal to her master and his companions.  
     

    NON-PLAYER CHARACTERS

     
    Lurrash the Steelbound, Azrok the Second - A hobgoblin scout of uncommon valor and combat prowess. He had been captured by the drow, but when released, he swore to fight by the party's side to destroy the demon Zegrod. After proving himself a formidable combatant against the odds, he earned the respect of the party. They later aided him in deposing Azrok the Great by way of ritualistic combat, and in victory he became Azrok the Second, new warchief of Azrok's Legion.  
    Zegrod - A monstrous Nabassu, one of the more vicious tanar'ri of the abyss. Riding atop a giant scorpion and wielding a blade and hand-cannon, he proved to be one of the deadliest challenges yet faced by the party. He was eventually defeated, swearing revenge against the party's descendants upon his release from the Abyss in a century.  
    Azrok the Great - A hobgoblin warlord who leads a legion bearing his name. He is powerful, strong of body and mind, and is an influential leader; however, he was born blind, and used a magical dagger to overcome his disability. However, his dagger has been stolen, a fact covered up to keep his legion from losing morale in their battle against the drow. He rose to Lurrash's challenge for the throne, and was slain by his former subordinate.  
    Lurkana - Wife to Azrok, this hobgoblin warrior is wholly devoted to her husband and helps to cover up his blindness until his magic dagger can be retrieved or replaced. She resists the Xanathar's attempts to enlist Azrok's Legion, though ultimately she places Azrok's survival above all else. She was slain defending Azrok to her last breath, her powerful magics not enough to overcome the party's might.  
    Raeziel Ramrider, the Xanathar - The current Xanathar of the Xanathar Syndicate. Raeziel is an avaricious crime lord whose love for gold and treasure is only matched by her love of her family's legacy. Having lost both her older sisters, Genziel and Bonziel, she has become hardened and spiteful; particularly towards Open Lord Renaer, who had married Bonziel and led her off to war in Oceanus. With Lurrash's ascension to the seat of Warlord, she has gained a powerful asset in her venture to exert absolute control over her section of the Undermountain.  
    Volaire Evermere - An agent of the Masquerade that serves Open Lord Renaer Ambermantle. He greeted the party at the Pick and Lantern and gave them a basic run-down of the situation in the Undermountain, only to be taken and imprisoned by agents of the Xanathar as a hostage. However, he was released following the party's victory by Raeziel, who was true to her word.

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