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11 - 07/12/23 : Against the Hour

"It ain't just about the reward at the end of the thing. Sometimes it's just good doin' right by folks."  
  • Edea Lockehart

  •   This tale of ours begins in the early days of the year 3523, as winter's chill maintains a firm grasp on the winds. Months have passed since the conclusion of the Usurper's Gambit, and the city of Revelmoore continues to reel from the unsolved assassination of Open Lord Reverie Ilvastarr II.   Braving the snowfall, a drow woman entered the famous Balladeer’s Eclipse, wherein she spoke to the proprietor like an old friend. Nearby sat her quarry; the adventuring party known as the Fairhill Four, once known for their exploits in the Stoneheart Valley, now renowned for their braving of the first two levels of the deadly Undermountain. Sinelthriandra approached the group and introduced herself before quickly getting to the heart of the matter at hand; the presence of the Fairhill Four had been requested at Ilvastarr Palace, the home of Revelmoore's Council of Lords, to discuss a mission involving investigating the Open Lord's assassination.   The Fairhill Four, led by the half-orc Ozwik, took time to deliberate if they wanted to undertake such a high-profile mission. After taking a vote, the party agreed that it was a worthy endeavor, and would do right by the people of Revelmoore. Gladdened by their acceptance, Sinelthriandra guided the party through the snowy streets to Ilvastarr Palace, where they were admitted.   The party was admitted before the Council of Lords after following an exacting entry and announcement protocol. Present at the meeting were well-known and influential individuals, including Warden Barik Thunderkeg, High Dragon Solauvaire Oussndar, High Priestess Rydia Margaster, Ser Izerna Sundever, and of course, new Open Lord Renaer Ambermantle himself.   The party was given the scope of their mission. Open Lord Reverie's assassination had yet to solved, though the drow of Uyen Asari were all but confirmed to be the perpetrators, as the assassination consisted of an explosion during a meeting between the Open Lord and diplomatic delegates from Uyen Asari. Unable to move troops within the Undermountain without provoking the already touchy Xanathar Syndicate and having already lost agents to the dungeon, the Council of Lords settled upon the Fairhill Four as the adventurers with the most known experience with the dungeon in recent memory.   The Fairhill Four were tasked to enter the Undermountain and make contact with two agents of the Council; Volaire Evermere of the Masquerade, and Vesper DeVir, a member of the adventuring party known as the Moonlighters and a Knight of the Rose in training. Once the situation was appraised with these two individuals, the adventurers would then be tasked with tracking down any installation of Uyen Asari within the Undermountain, discovering proof of their involvement with the assassination, and then subsequently driving out the threat to the best of their ability.   However, the party was asked to attend to a preliminary matter; Warden Thunderkeg's people in the City Guard had been attacked in several locations throughout the city, and their efforts to track down a surface encampment of the drow led them to a particular abandoned stretch in the Dock Ward. The Warden asked for the Fairhill Four to accompany him and his adopted daughter Sinelthriandra to the area and wipe out any resistance found within. The Fairhill Four agreed to the mission, and were asked personally by Open Lord Renaer to keep an eye out for any proof of his father, King Dagult, having involvement in the assassination.   Together with Sinelthriandra and Barik Thunderkeg, the Fairhill Four arrived in the derelicts of the dock ward, where an oppressive fog hung over the area. They discovered that lanterns were lit, despite the area being seemingly abandoned. Some further investigation saw that the dust covering the area had been placed magically to conceal footprints. In one of the broken hovels, Sin discovered a drow acolyte of Lolth. Using her glamoured armor and powers of deception, she attempted to feign allegiance to the drow city of Menzoberranzan. However, the drow had already been watching the group, and they sprung an ambush.   Barik, Sin, and the Fairhill Four fought an intense battle against a large contingent of drow warriors, including an ordained priestess and a powerful mage, the latter of which summoned a demonic yochlol from his own body. Ozwik and Yzzan, having fought together for years, coordinated effortlessly to bat away formations of guards from their position in an alleyway. Edea's unerring accuracy with her revolver felled many warriors, and Sin's impenetrable defenses held off the onslaught of many of her wayward brethren. Wyncaryn, while felling enemies with her agile maneuvers, was struck by a bolt meant for Warden Thunderkeg, but shrugged it off.   After a long battle, the group felled the last of the dark elven attackers, and took stock of their own hurts. Just as it seemed they were all well, Wyncaryn suddenly turned pale and collapsed. Ozwik put his medical training to use and determined the ailment to stem from a poisoned bolt, though he was unable to infer the exact nature of the poison. With Wyncaryn's condition deteriorating rapidly, Warden Thunderkeg suggested that she be taken to the nearby Temple of Kamien, Goddess of Rivers, Springs & Streams. The party agreed, taking their fallen friend as quickly as they could.

    Portraits

     

    HALASTER BLACKCLOAK

    The Mad Mage of the Undermountain, and one of the most powerful spellcasters in all of Lloegyr. This legendarily insane wizard has near-control over the great dungeon that he has claimed as his home, and is able to shape it and influence its residents to his will.   The Fairhill Four encountered the mad wizard only rarely during their past excursions, and have little experience with the madman. This is sure to change as they continue to delve into the depths of the Dungeon of the Mad Mage.  
     

    THE FAIRHILL FOUR & CO.

     
    Ozwik Irontusk - A half-orc warrior who draws power from the stones of the earth. Ozwik acts as the leader of the Fairhill Four, though he always leaves important decisions up to a vote. He strives to be the voice of reason among his party during their adventures, keeping them on-task and down-to-earth. A former soldier, Ozwik is quite stern and direct, though he has an undeniably kind heart.  
    Yzzan, the White One - A perfectly normal human barbarian, who certainly does not possess horns or a tail or any dragon-y stuff like that, don't be silly. He is a fierce combatant and one of the most dangerous members of the Fairhill Four; He is able to rend opponents to pieces with deadly blades and beast-like fury summoned from within. Outside of combat, He is curious and kind. Among his fellows, he has started going by his true name 'Yzzan' and by masculine pronouns.  
    Sinelthriandra Thunderkeg - A dark elf agent of the Masquerade, paladin of Moccavallo, and adopted daughter of Warden Barik Thunderkeg of Revelmoore. She takes her duty to the city very seriously and rarely leaves time for humor. She has taken it upon herself to solve the murder of Open Lord Reverie, and to prove to the people of her home that not all drow blindly follow the ways of Lolth.  
    Edea Lockehart - A half-elven gunslinger and artificer from Fareme, a desert-border town in the Stoneheart Valley. Optimistic and cheerful, she chose the path of the adventurer to help others and to prove herself capable of standing on her own two feet. She seeks any information on her mother, who abandoned her and her father when she was a newborn. Edea is a peerless shot with her revolver Pearl and possesses inhuman reflexes.  
    Wyncaryn - An elven monk and a member of the Fairhill Four. Laid-back and difficult to disturb, Wyn nonetheless fights with surprising deftness and skill in battle. She was poisoned by the deadly drow poison Moonbane, and will only survive for a month at most without an antidote.  
    Vesper DeVir - A dark elf paladin, Knight of the Rose in training, and member of the Moonlighters. She is a chosen of Desna, and seeks to liberate her people from the oppressive grasp of Lolth. While her close companions Contrast and Makoto seek their own inquiries into the murder of Reverie Ilvastarr, she volunteered to venture into the Undermountain and learn more about the movements of Uyen Asari.  
    Nella - An adolescent lesser manticore who was adopted by the Fairhill Four early into their adventuring career after they slew her parents. She is magically bonded to Ozwik and serves as his animal companion. Although she is outwardly aggressive, she is unflinchingly loyal to her master and his companions.  
     

    NON-PLAYER CHARACTERS

     
    Warden Barik Thunderkeg - A street dwarf who holds the office of Warden of Revelmoore, the highest ranked military officer in the city behind the Open Lord himself. Thunderkeg is a former pirate of Santa Quint who sold out his old compatriots to prevent a raid on the City of Splendors, and has worked hard for respect and trust in the near century since. As the leader of the City Watch, he is the mortal enemy of the Xanathar Syndicate.  
    Arathir Starsong - Proprietor and owner of the Balladeer's Eclipse, Revelmoore's premier tavern and the home of the most-traveled route to the Undermountain. A retired adventurer, he has had his fair share of escapades and brushes with death. Although he would rather no adventurers descend and lose their lives in the dungeon below, he knows he cannot stop them, and so he plays the part of a warden, denying access to those who cannot fund their passage and giving kind advice to those who can.  
    Open Lord Renaer Ambermantle - Hero of the Dragon Heist, Veteran of the Usurper's Gambit, Heir to the Throne of Oceanus, and newly elected Open Lord of Revelmoore. Renaer has faced many hardships at the hand of his insidious father, King Dagult of Oceanus, and has risen above the flames of grief to protect his home and those he loves.  
    High Dragon Solauvaire Oussndar - Archmage of Revelmoore. Solauvaire is a magical clone of the villainous mage Veszaltyrr Oussndar, imbued with free will and raised as his son. Having long broken away from his father's influence and control, Solauvaire serves his city proudly, and is able to awaken the great walking statues in times of great need to defend it.  
    High Priestess Rydia Margaster - High Priestess of Jamboor, Rydia is an influential religious figure in Revelmoore and a close advisor of High Dragon Solauvaire. She often attends the Council of Lords in matters of magic and the arcane.  
    Ser Izerna Sundever - Third eldest of the Sundever noble family's children. A knight of the Order of the Rose like her father, Izerna is the picture of knightly honor and duty, and perceives most things through this lens. Her apprentice and squire is Vesper DeVir, chosen of Desna, who often accompanies Izerna's youngest brother Contrast.  
    Father Oromo - Waveservant of Kamien, this aasimar cleric attends a temple of Kamien in the Dock Ward of Revelmoore. He identified the poison inflicted upon Wyncaryn as Moonbane, and promised to keep the elf alive for as long as he could until an antidote could be found.  
    Volaire Evermere - An agent of the Masquerade that serves Open Lord Renaer Ambermantle. He awaits the party in Ramrider's Retreat.  
    Drow Priestess of Lolth - The priesthood of Lolth is the most social class in the matriarchal society of the drow, and the clerics of the Queen of Arachnids embody her viciousness and cruelty. Priestesses of Lolth specialize in summoning demons and casting magic that inflicts pain. They wield scourges; a multi-headed whip bearing wicked razor-sharp bits of metal on each end.

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