Portraits
QUEEN GALFREY I OF MENDEV, CHOSEN OF MUIR
The first, and so far only monarch in Mendev's century of existence. When the First Crusade concluded with Mendev's death at the hands of Deskari, Galfrey was left in charge of the remaining crusaders; a position of prominence she leveraged to compel the Church of Muir to crown her as the Queen of Mendev. She has served as Queen for over a century, yet remains eternally youthful thanks to her empowering status as the only known Chosen of
Muir. Seeing the party's newfound party as an opportunity, she has named them the Knight-Commanders of the impending Fifth Mendevian Crusade.
KNIGHT-COMMANDERS OF THE FIFTH CRUSADE
Player Characters
Satomi Sakane - A vivid kitsune dancer hailing from the far-off nation of Xha'en, once bound in service but now free to don her true name. She is lithe, cunning, alluring, and possesses deadly talents beyond mere dance. After murdering her former master Lord Tacitus, she has taken back her freedom, and now seems to foster a budding ability to force the whims of fate to obey her demands.
Satomi now once again goes by her true surname, Sakane - an infamous kitsune clan known for their uncanny ability to show up at and influence major world events.
Elseth Atlasia - A cleric of the goddess
Muir turned into a wrathful warrior of the heavens. Having abandoned her oath of pacifism sworn long ago, Elseth's clerical powers have left her, but her goddesses' might has remained, transforming her into a bloodied avenger seeking to put an end to the demonic invaders infesting Kenabres.
She wields the holy shapeshifting lance known as
Radiance, which was once a sword forged by Joran Vhane for Yaniel - a hero of the fourth crusade.
Alanis Fenrora - An elusive high elven mage who chose to investigate the Armasse festival on the date of the terrible demonic assault. She is a capable warlock whose powers court dark and oft forbidden magics, those that whisper to those beyond the grave and drain the life from those still living. These skills have proven handy as the party strives to survive the demon-strewn streets of burning Kenabres.
By finding and claiming the
Wand of Zacharius, Alanis instantaneously perished - but was soon awoken in a new undead state, much to her scholarly delight.
Hilda Grimm - A high elven evoker and an apprentice of Halaster, the Mad Mage of the Undermountain. Hilda has lead multiple tumultuous lives, as her soul was torn from her body as a child and was made a sentient being, while her original body accompanied the witch Tasha on her interplanar schemes. With her two halves being made whole by Halaster, Hilda has come to the lands of the Worldwound to prove herself as a wizard worthy of his tutelage.
As a show of her dedication to arcane ascendancy, she sacrificed a portion of her abyssally infused flesh, and replaced her right arm with one made entirely of magical energy.
Companions
Seelah - A cheerful paladin of Muir who has fallen in with the Eagle Watch and the defenders of Kenabres. She has offered her blade to the party should they need it while combing through the demon-infested rubble of Kenabres. Although staunchly allied to the Clydwell Plaza Survivors for their efforts in liberating Kenabres, Seelah is quickly growing wary of their less-than-altruistic inclinations.
Ulbrig Olesk - Chieftain of the Olesk Clan and - if his claims are to be believed - a proud Sarkorian. Once imprisoned as a statue in the wild shape of a griffon, Ulbrig was freed by Satomi's mysterious fate-bending powers, and now finds himself in a demon-strewn wasteland where his homeland once stood, two-hundred years removed from the life he knew. Although he refuses to believe Sarkoris has completely fallen, he has sworn to aid the party in driving the demons out of Kenabres.
Wenduag - A mongrel ranger and the best huntress in Neathholm. Wenduag sports blue skin, glowing catlike eyes, and four pairs of spiderlike legs sprouting from her spine. Wenduag is a prideful warrior who values the strength her people have found in the underground, and hopes to see them join the fight against the demons without bending a knee to the crusaders. It was revealed that she secretly served the demon cultist Hosilla, but betrayed her in favor of the party, whom she now serves faithfully.
Sylvia Wynter - A human apprentice wizard from Revelmoore who grew up in
Saint Branwen's Orphanage. Enamored with magic but without wealth or a foundational arcane education, Sylvia sought to learn the secrets of the weave from the legendarily insane Halaster Blackcloak as a last resort. Halaster has teleported her to Kenabres and foisted her upon the eccentric Hilda to be trained as her apprentice.
Haliel Dosan - A half-emerald-dragonborn fighter and newly initiated knight of the Order of the Godclaw, who fell into the Kenabres Underground with the other survivors. As a proud
Hellknight, she is concerned with maintaining order and discipline during their attempts to liberate Kenabres.
Woljif Jefto - A talented arcane trickster, member of the Thieflings of Kenabres, and an occasional associate of Satomi. He is an independent maverick amongst his kind, preferring to follow his own rules and make his own decisions when it suits him. Despite common expectation, Woljif seems to have stuck around, and is now accompanying the Fifth Crusade and the Knight-Commanders who freed him from imprisonment.
NON-PLAYER CHARACTERS
Irabeth Tirabade - A half-orc paladin of Muir and commander of the Eagle Watch in Kenabres. She organized a defense against the demon invaders in Kenabres and helped lead the crusaders to victory at the Gray Garrison. Reunited with her beloved Anevia, she now accompanies the Fifth Crusade as its chief military advisor.
Anevia Tirabade - A human scout and wife of Irabeth Tirabade, commander of the Eagle Watch. She serves the watch as a spy, informant, and occasional archer. She has resumed her place as Irabeth's second-in-command, and has taken up the job of leading the Fifth Crusade's counter-intelligence efforts.
Sosiel Vaenic - A human life cleric of
Shelyn, Goddess of Art & Beauty. He was a member of Kenabres' congregation, which was largely lost when the city fell. He was hand-picked by Queen Galfrey as the Fifth Crusade's lead spiritual advisor despite - or perhaps because of - his allegiance to a deity other than Muir, offering him a different perspective that the other crusaders might lack.
Wilcer Garms - A kind, portly human man who serves as the lead quartermaster of the Fifth Crusade. It is his duty to ensure the crusaders have everything they need for the march on Drezen, and to maintain order and fairness while distributing supplies.
Nurah Dendiwahr - A chipper halfling historian from Nerosyan who was appointed by Queen Galfrey to be the Fifth Crusade's official chronicler. Her duty is to serve as a consultant on historical and geographical matters concerning the Worldwound and the past Crusades.
Joran Vhane - A master dwarven smith and younger brother of the infamous Staunton Vhane. Joran has joined the Fifth Crusade to serve as a field smith for the army, and to accompany his brother following his unexpected liberation.
Horgus Gwerm - A prominent Mendevian nobleman who was rescued from the fall of Kenabres by the party. Although he owes them a great deal, he was unable to contribute his full fortune to the Fifth Crusade - mostly due to Hilda having made off with the lot of it in a
bag of holding.
Yaker Ankelle - A
hellknight of the Order of the Godclaw, who was initiated as an armiger alongside Haliel. He made his way to the Crusader Camp after abandoning his gear and swimming the breadth of the River Sellen to petition the Fifth Crusade for aid in a devastating gargoyle ambush on his unit. He was captured and taken away by the gargoyles during the rescue attempt.
Paralictor Regill Derenge - A severe gnomish hellknight of the rank of paralictor, who directs a force of hellknights of the Order of the Godclaw under his command. His unit was ambushed while at diminished strength by a swarm of gargoyles, but the Crusade's timely intervention saved the majority of his forces. Impressed by the Knight-Commanders, he has proposed an alliance of their forces and his own.
Sir Ashus Striegher of the Sunlight Sword - A human knight of the independent knightly order known as the Knights of the Sunlight Sword, fervent worshipers of
Solanus. His party of fellow knights had fallen in with Regill Derenge's hellknights after suffering losses in the Worldwound themselves, and they were further depleted by the gargoyle ambush.
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