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04 - 01/29/22 : Inside Information

"The reality of slaying monsters is dirty, dull work. I would rather bring the legends to life than live that truth."  
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  •   The party began their fight against the feral mind flayer, which Makoto quickly deduced was vampiric. As it attacked, several zombies began to pour into the temple, heeding the mind flayer's call. While Makoto peppered the illithid with her shotgun, Vesper moved to engage the zombies. As she took hits in the fighting, she flew into a bloodthirsty, murderous rage at any creature that struck her, a fury that was accompanied with glowing runes on her blade, and which only subsided when her attacker perished.   Makoto was gravely wounded by the mind flayer and fell, but was restored to a fighting state by Connie as Elemmírë attempted to re-sanctify the temple. Connie eventually struck down the mind flayer with a shatter spell, and Elemmírë's efforts paid off in an eruption of holy energy that obliterated most of the zombies.   The party took stock of their situation, and agreed with Elemmírë that it was necessary to do more research to get a lead on the missing gemstone. They headed topside, stopping by the Fairhill Four's camp where they gave the other adventurers a rundown on their fight with the mind flayer. The Fairhill Four thanked them for eliminating the creature that had been stalking them, and wished them well. Once they made their way up the well, Elemmírë parted from them to spend some time with her daughter and ex-husband. Connie narrowly avoided the tiefling at the well once again, and the party rested for the night in their rooms at the Eclipse.   The following morning, the party spoke with the Fairhill Four, who also survived their trip below. They had not seen the gemstone in question, but wished them look in finding it. The party decided to return to the Odessiron Athenaeum to seek out who checked out the drow-related books before them, and departed the Eclipse.   As they left, Edea quickly and excitedly told other tavern-goers about the daring exploits of her new acquaintances. Already the name 'The Moonlighters' began to dance on the tongues of rumormongers and tale-tellers...   The party crossed the Castle Ward to get to the Odessiron Athenaeum, only to be briefly stopped by a large crowd gathered to watch an ongoing gryphon race. They took the long way around, making their way to the library.   At the Athenaeum, Lorekeeper Il-Khan stated that he made it a habit not to divulge researcher information, but made an exception for the particularly troublesome individual that was researching the drow before the party; Piece of the Puzzle, world famous author, who recently acquired a bookstore in the North Ward. Connie was very excited to meet the author, while Makoto grumpily remarked that Puzzle owed her money for a bungled job in the past.   The trio made their way towards the North Ward, passing through a quiet alley known as Black Cat Way in the meantime. They stopped, however, when Makoto's keen senses tipped her off to the smell of death. After a search, the party uncovered the exsanguinated corpse of a halfling woman hidden behind a stack of crates. They were immediately taken aback, as this was a sure sign of a vampire attack; such a thing was very rare in Revelmoore, as it was a poor choice of lair for a vampire between its active population, many canals of running water, and large adventuring population.   The party debated what to do about the body, as well as the possibility of a vampire being nearby. During this, Connie realized that his family would almost certainly be on this case once word got out, and this realization prompted him to make a confession to the party.   He explained that his real name was Legault Sundever, and that he was currently at odds with his family for refusing their hereditary legacy as a clan of monster slayers. He knew that his family was almost certain to pick up the vampire's scent, as his mother Vaida slew the last vampire loose in the city almost 20 years prior. For this reason and his current distance from his family, he was reluctant to get involved with a vampire attack. He also revealed that the tiefling wizard at the Balladeer's Eclipse was the youngest of his elder siblings, Marisa Sundever.   Makoto remarked that the family must have had plenty of work considering the presence of the many terrors in the Undermountain. As this statement was made, Connie noticed an eye open up on her jacket and then close; he realized that Halaster's interest in his companion had left a permanent mark on her, as evidenced by this and other strange occurrences, such as her now-glowing golden eyes. While Connie was alarmed, Makoto was quite taken with the idea of Halaster bestowing her with power. Vesper merely took the revelation in stride, taking the time to tease Connie about his disposition in spite of his monster-slaying heritage.   The party decided to take the halfling's body to the nearby temple of Freya, the goddess of love and fertility. The priestess on duty was alarmed, but accepted the body with respect. Connie, not wanting to be tied to the report knowing his family's likely future involvement, insisted that their report be an anonymous tip, to which the priestess agreed. She promised the victim's family would be notified, and that a proper burial would be carried out.   The party then finally arrived at the sleepy Troll Skull Alley, where the famous Red Spirits once resided. The place made Vesper uncomfortable given the Scions of Black Hearts' conflicts with the Spirits, but she pressed on. The party made their way to the Book Wyrm's Treasure, which they soon realized had been renamed to "Puzzle's Fine Feline Folios".   Within the bookstore, Puzzle responded to the ringing of the door's entry bell with a warm greeting, only to yelp with fear and try to make a hasty getaway when he realized Makoto was one of the entrants. Connie managed to prevent Makoto from flaying the tabaxi alive (albeit barely), and the party had a chat with the author.   Scared of Makoto's retribution, Puzzle bared his entire story to the party. He stated that he had been blackmailed by the Melshimber noble family over past debts, and had been instructed to research some sort of connection between the drow and the goddess Desna. However, his research came up inconclusive, with his only discovery being the discovery of writings talking about an obscure settlement known Irrastin - "The Hidden House" in the drow language - which had been founded by surfacer drow commoner refugees who fled Veszaltyrr Oussndar's destruction of Olath Luth'ol some centuries ago.   Puzzle attempted to draw the theoretical path of the refugees from Olath Luth'ol, although Vesper had to correct his placement on his model globe of Lloegyr, as Olath Luth'ol was actually located beneath the Dragon's Teeth Mountains just south of the entrance of Frostgale Taiga. From there, he traced a southern trek to the western side of the Barrier Hills, opposite of the Vast Desert. In the shade of the Howling Fortress lay the Hidden House, at least according to Puzzle's findings. Puzzle purported that refugees fleeing from an oppressive society might be the type of people to follow Desna, the goddess of freedom.   The party accepted this as a potential lead, since speaking to House Melshimber was almost certainly an impossibility given the house's reclusiveness. Before leaving to figure out a plan, Connie requested for Puzzle to sign his copy of Crossed Swords. This novel, Puzzle's sole foray into the romance fiction genre, was among the less of Puzzle's popular works, but had apparently captured Connie's attention quite thoroughly. Within its pages was told the story of two men who had fallen in love despite their vastly different lives; one a member of the Revelmoore City Watch, and the other a member of the City Guard.   Puzzle was convinced to give the autograph, even though it wasn't one of his 'proudest' works. As an additional gift, Puzzle threw in a free first edition copy of the newly-printed Revelmoore: Dragon Heist, complete with fancy gold leaf outlining on the book's pages.   The party gathered and discussed the journey to Irrastin, surmising that getting there would take approximately 12 days at a good pace, covering just under 850 miles by both sea and land. The sea route was vastly preferable to crossing or circumventing the deadly Vast Desert to Revelmoore's north. Expenses were tallied, and the party figured that between horses, boat faire, supplies, and other trappings would total up to about 250 gold pieces; money they did not have to spend at the moment.   As they discussed possible options for funding the trip, Vesper pointed out that if a vampire was on the loose, there would likely be a reward for its head. This suggestion immediately sickened Connie, but after some convincing, he reluctantly agreed. He suggested that a good place to start would be with one of his more agreeable siblings; Lewyn in particular, one of his older brothers and a deft hand at handling firearms.   Given his fascination with guns, Vesper reluctantly suggested that the Spring of Creation may be a good place to find Lewyn. Edea Lockehart was also possibly going to be there, meaning Makoto could possibly get her gun looked at and modified. With their destination decided, the party set out for the base of the Swordmaiden, near which the Spring was located.

    Portraits

     

    HALASTER BLACKCLOAK

    The Mad Mage of the Undermountain, and one of the most powerful spellcasters in all of Lloegyr. This legendarily insane wizard has near-control over the great dungeon that he has claimed as his home, and is able to shape it and influence its residents to his will.   Having noticed greater adventurer traffic in the Undermountain following the conclusion of the Dragon Heist, he has decided to 'reset' much of the dungeon to be ready for them, that he may enjoy the entertainment of watching would-be heroes tackling the horrors below Revelmoore. To this end, he has taken a keen interest in the heroes; Makoto in particular.  
     

    THE MOONLIGHTERS

     
    'Gold Eyes' Makoto - A half-elven rogue, a smuggler and gunslinger who donates much of her ill-gotten gains to the local charities of Revelmoore. Tough, confident, and disdainful of decorum, she sees Halaster's schemes and the subsequent threads of inquiry as a chance to solidify her place in the world and make a healthy heap of coin while doing it.   She has earned the favor of Halaster Blackcloak; a potentially deadly alliance that has given her access to formidable warlock powers, provided she can survive her brushes with the madness within them...  
    Contrast - A tiefling bard, nobleman, and a painter of no small skill. He seeks to pursue his passions instead of fulfilling his noble obligations. This trepidatious artist has found himself embroiled in a plot between the Mad Mage Halaster and an untold number of dangerous enemies, much against his will.   His true name is Legault Sundever, and he has rebuked his family's legacy of monster-slaying and heroism in favor of his own personal pursuits.  
    Vesper - A drow fighter, a runaway from drow society, and a former member of the now-defunct Scions of Black Hearts that once served Veszaltyrr Oussndar in his bid for domination. She is a Szarkai, a term that means "Ghost Scorpion" in the drow language, and is used to describe rare albino drow whose births are heralded as blessings from Lolth.   With her comrades either dead or disappeared and the agents of Lolth seeking her death for her betrayal, she now faces a fierce battle for survival; a battle her surfacer comrades are determined to drag her through, kicking and screaming.  
       

    NON-PLAYER CHARACTERS

     
    Elemmírë - The high priestess of Densa in Revelmoore. This tiefling woman maintains the temple and leads worship of the Goddess of Freedom, Luck, and the Stars. Her help was enlisted to decipher the mysteries of the Underground temple of Desna. She used to be married to Arathir Starsong, the proprietor of the Balladeer's Eclipse, with whom she has one daughter named Anitari. The two split amicably a few years ago.  
    Arathir Starsong - Proprietor and owner of the Balladeer's Eclipse, Revelmoore's premier tavern and the home of the most-traveled route to the Undermountain. A retired adventurer, he has had his fair share of escapades and brushes with death. Although he would rather no adventurers descend and lose their lives in the dungeon below, he knows he cannot stop them, and so he plays the part of a warden, denying access to those who cannot fund their passage and giving kind advice to those who can.   He allowed the party and his ex-wife Elemmírë passage into the Undermountain for the standard fee of one gold piece per head.  
    Anitari Starsong - The daughter of Arathir Starsong and Elemmírë. Her parents divorced on amicable terms some time ago, but she remains close to the both of them. She accompanied her father in leading the patrons of the Balladeer's Eclipse in song and dance with her soothing soprano voice and a joyously-bowed violin.  
    Hamlin Hearthchaser - A famed halfling minstrel who delighted the Balladeer's Eclipse with jaunty drinking songs of halfling origin. He sports a large moustache and chops, and plays a particularly fat lute.  
    Marisa Sundever - A female tiefling wizard of apparent noble bearing, given her fine clothing and well-maintained appearance. She provided the performers of the Balladeer's Eclipse with a dazzling arcane light show. Her presence greatly unnerved Connie, but a clever magical disguise was enough to throw her off of his trail.   Following Connie's revelation of his true name and familial affiliation, she was subsequently revealed to be one of his elder sisters.  
    Edea Lockehart.png
    Edea Lockehart - A half-elven gunslinger and artificer from Fareme, a desert-border town in the Stoneheart Valley. She is a member of the Fairhill Four and is a source of unending optimism for her companions, helping to keep them smiling in tough times. She is a skilled inventor, is a peerless shot with her revolver, Pearl, and possesses nearly unnatural reflexes and dexterity.   Her eagerness to regale others with tales of heroism has led to the team of Connie, Makoto, and Vesper coming to be known as "The Moonlighters".  
    Ozwik Irontusk - A half-orc stone sorcerer and a member of the Fairhill Four who carries a soldier's bearing. He strives to be the voice of reason among his party during their adventures, keeping them on-task and down-to-earth. His innate magics grant him command over rock and stone, and bolster his martial abilities as well.  
    Yukina.png
    Yukina - A perfectly normal human barbarian, who certainly does not possess horns or a tail or any dragon-y stuff like that, don't be silly. She is a fierce combatant and one of the most dangerous members of the Fairhill Four; she is able to rend opponents to pieces with deadly blades and beast-like fury summoned from within. Outside of combat, she is curious and kind.  
    Wyncaryn - An elven monk and a member of the Fairhill Four. Laid-back and difficult to disturb, Wyn nonetheless fights with surprising deftness and skill in battle. She takes most things in stride and lets her party do most of the talking and decision-making, but she is always ready when it comes to action.  
    Vampiric Mind Flayer - A ravenous beast that had been stalking the Fairhill Four before shifting its sights to the party of Connie, Makoto, Vesper, and Elemmírë. As a vampire, it commanded a small horde of zombies to aid in its attack of the Moonlighters, but was slain by Connie's magic.  
    Lorekeeper Krom Il-Khan - A blind half-orc who is a member of the Watchful Order of Magists and Protectors. He is responsible for the Odessiron Athenaeum, a secular library that keeps many tomes and scrolls on hand for seekers of knowledge.  
    Piece of the Puzzle - A “world famous” tabaxi “author” and “wizard” who has traveled the world and miraculously survived to pen many tales and guides to all sorts of subjects. He is the new owner of the bookstore once known as the Book Wyrm's Treasure, which he has renamed to Puzzle's Fine Feline Folios.   Puzzle has a tendency to take on debt from various sources in his escapades, leading to his current predicament of being blackmailed by House Melshimber into doing their research for them.

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