Size Differences (Silhouettes)
Generally, it’s a character’s skill that governs their
chances of hitting a target. However, some targets are
easier to hit than others, usually because of their size.
Size, or silhouette, is important in the alternate rules
for vehicles (see page 220). However, silhouettes can
affect attack difficulties in standard combat as well.
When a character makes an attack against a target with a silhouette two or more points larger than they are, they decrease the difficulty of the check by one. When a character makes an attack against a target with a silhouette two or more points smaller than they are, they increase the difficulty of the check by one.
Table I.6–6: Silhouettes and Characters has a list of example silhouettes that covers the size of most creatures the PCs may encounter. The most important thing to remember is that most characters are silhouette 1.
When a character makes an attack against a target with a silhouette two or more points larger than they are, they decrease the difficulty of the check by one. When a character makes an attack against a target with a silhouette two or more points smaller than they are, they increase the difficulty of the check by one.
Table I.6–6: Silhouettes and Characters has a list of example silhouettes that covers the size of most creatures the PCs may encounter. The most important thing to remember is that most characters are silhouette 1.
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