Force Critical Injury Chart
D100 | SEVERITY | INJURY RESULT |
---|---|---|
01-05 | Easy (d) | Weak Blow : Strike sends a cloud of dust. Target coughs and suffers 1 strain. |
06-10 | Easy (d) | Knee Whack : Foe is limping. Foe treats all terrain as Difficult Terrain until the end of their next turn. |
11-15 | Easy (d) | Stomped Foot : Is that a tear in the target’s eye? Foe removes one b from next check |
16-20 | Easy (d) | It's A Knockout!: Hit knocks all air out of foe. Target cannot suffer strain voluntarily until the end of their next turn. |
21-25 | Easy (d) | Off-Balance : Add b to the target's next skill check. |
26-30 | Easy (d) | Powerful Swing : Attack misses the target’s face by an inch. Target is distraught and suffers 3 strain |
31-35 | Easy (d) | Head Strike : Foe momentarily forgets their name and cannot upgrade next check with proficiency dice. |
36-40 | Easy (d) | Elbow Shot : Tremors run up target’s arm. Remove d from target’s next check (before upgrading). |
41-45 | Average (dd) | Back Blow : The target is knocked prone and suffers 1 strain. |
46-50 | Average (dd) | Concussion : The target is Disoriented until the end of the encounter. |
51-55 | Average (dd) | Mild Brain Damage : The target must increase the difficulty of all Agility and Intellect checks by one |
56-60 | Average (dd) | What Was That? : Target adds hh to all Intellect and Cunning checks until Critical is healed. |
61-65 | Average (dd) | Blowback : Strike sends foe flying to short range. Foe falls prone and suffers 2 strain |
66-70 | Average (dd) | Face Strike : Remove one d from all of foe’s checks (to a minimum of 1, before upgrading) until this injury is healed. |
71-75 | Average (dd) | Smashed Fingers : Upgrade the difficulty of all foe’s checks employing that hand once (GM chooses hand). |
76-80 | Average (dd) | Gear Compromised : All attacks vs. the target gain the Sunder quality |
81-85 | Average (dd) | Winded : Target cannot voluntarily suffer strain to activate any abilities or gain additional maneuvers until this Critical Injury is healed. |
86-90 | Average (dd) | Gaping Wound : When foe suffers a critical injury, they suffer an additional 2 wounds. (re-roll this is if this would be applied a second time to the same target.) |
91-95 | Hard (ddd) | Compound Leg Fracture : Bone is visible and it’s not pretty. Target suffers 1 wound each time they make a move maneuver. |
96-100 | Hard (ddd) | Smashed Kneecap : Foe treats all terrain as Difficult Terrain until this critical is healed. |
101-105 | Hard (ddd) | Hand Smash : Attack flattens target’s weapon hand. It resembles a bloody pita bread now and cannot be used. |
106-110 | Hard (ddd) | Temporary Amnesia : Roll 1d10 to determine which of the target’s characteristics is affected: 1–3 for Brawn, 4–6 for Agility, 7 for Intellect, 8 for Cunning, 9 for Presence, 10 for Willpower. Target cannot upgrade this characteristic's skill checks with proficiency dice. |
111-115 | Hard (ddd) | Crushed Vitals : Foe must upgrade the difficulty of all checks once until critical is healed. All of foe’s allies witnessing the strike suffer 1 strain in horror. |
116-120 | Hard (ddd) | Shattered Rib : Blow shatters ribs with a loud crack. Foe must upgrade difficulty of all Brawn and Agility checks twice. Any result of d can be spent to have foe suffer an additional critical injury from this chart. |
121-125 | Hard (ddd) | Knocked Senseless : The target is staggered until this Critical Injury is healed |
126-130 | Daunting (dddd) | Permanent Amnesia : Target looses a skill rank in their most developed skill, permanently. Roll for ties. |
131-140 | Daunting (dddd) | Cracked Skull : Target suffers 4 wounds and 4 strain and is Disoriented until critical is healed. Everyone in engagement is showered in blood and is also Disoriented until end of next round. |
141-150 | Daunting (dddd) | Formidable Strike : The attack sends shattered bone fragments into vital organs. Unless treated, foe dies at end of next round in agonizing pain. |
151+ | - - | Death Blow : A huge slam collapses the target’s chest into itself, crushing major organs. Death is instantaneous. |
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