Eye of Vecna

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Current Holder

Eye of Vecna

Wondrous Item

Varies Requires Attunement

Cantrip

While attuned to the artifact, you can use an action to cast insight of fear from it.

 
Circle of Death

While attuned to the artifact, you can use an action to cast circle of death from it. After you cast the spell, roll a d6. On a roll of 1-5, you can't cast it again until the next dawn.

 
Hunter

While you are attuned to the artifact, animals within 30 feet of you are hostile toward you.

 
Properties of the Eye

Your alignment changes to neutral evil, and you gain the following benefits:

 
  • You have truesight.
  • You can use an action to see as if you were wearing a Ring of X-Ray Vision. You can end this effect as a bonus action.
  • The eye has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: clairvoyance (2 charges), crown of madness (1 charge), disintegrate (4 charges), dominate monster (5 charges), or eyebite (4 charges). The eye regains 1d4 + 4 expended charges bidaily at short moonrise. Each time you cast a spell from the eye, there is a 5 percent chance that Vecna tears your soul from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM's control.

The Eye of Vecna looks like a bloodshot organ torn free from the socket.


To attune to the eye, you must gouge out your own eye and press the artifact into the empty socket. The eye grafts itself to your head and remains there until you die. Once in place, the eye transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.


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