Festival of Chaos - Fall 1492
Last Time in Riu: Festival of Chaos
The party’s journey took them to a vibrant, chaotic festival teeming with excitement, intrigue, and unexpected developments. However, beneath the revelry lay ominous encounters and unfolding complications, setting the stage for future chaos. Between uncovering ancient magic, participating in bizarre games, and facing morally challenging decisions, the festival proved to be a turning point for the group.Key Events Recap
1. Alaric’s Request:
The Vampire’s Hunt
Before arriving at the festival, the party witnessed a chilling confrontation between Alaric, the vampire, and Feran, a mysterious figure radiating wild Kaos magic. Alaric revealed a dark secret from his past: Feran should have been dead for centuries, yet here he stood, alive and radiating chaotic energy that defied understanding.
After this unnerving encounter, Alaric made an unusual request. He confessed that his mind was clouded and claimed he needed fresh human blood to regain clarity. However, he vowed to target only wicked individuals who deserved punishment, seeking the party’s permission to hunt. His request left the group grappling with the moral implications of allowing such an act.
2. Portabelo’s Awkward Romance:
The Back Creek Boys’ Love Potion Mishap
At the festival, the party encountered the Back Creek Boys, an all-fishman boy band whose emotional ballad, *“Gillie Come Back,”* captivated the audience. However, chaos erupted when the band secretly drugged their youngest member and Portabelo Kelena with a love potion, hoping to spark romance between them. The plan worked too well, leaving the young fishman hopelessly infatuated with Portabelo.
The party walked away from the situation, but the lingering effects of the potion promised to create awkward complications in the future.
3. Pop’s Shenanigans:
Raffle Forgery
Exploring the festival’s bustling Farmers Market, the party purchased rare and exotic ingredients while their mischievous rogue, Pop, orchestrated a bold scheme. Using expert forgery skills, Pop slipped over 100 counterfeit raffle tickets into the prize drawing. While this act increased the odds of winning big, it risked drawing unwanted attention from the festival organizers.
4. Festival Games:
Axe Throwing and Tea Dueling
The party participated in two notable festival games. First, they joined an axe-throwing competition hosted by Sir Gaelin, a retired knight of the Sword Sect. Between throws, Sir Gaelin shared his concerns about the growing tensions on Dragon Island, hinting at a brewing civil war.
Later, the group engaged in a whimsical Tea Duel, a blend of brewing skill and sharp wit. Contestants hurled clever insults as they brewed their tea, earning points for both their drinks and their comebacks. The event proved to be a hilarious and lighthearted highlight of the festival.
What Lies Ahead?
- Alaric’s Request:
The vampire awaits the party’s decision about his morally complex request to hunt “evil” humans for blood. The outcome of this decision could shape Alaric’s path and the party’s dynamic.
- Portabelo’s Love Potion:
The effects of the love potion remain unresolved, with the fishman’s intense feelings for Portabelo likely to complicate matters further in the next session.
- Pop’s Raffle Trickery:
With over 100 forged tickets, the group is almost certain to win big at the raffle. However, such blatant luck might draw suspicion and unexpected consequences.
- Feran and Kaos Magic:
The presence of Feran and the chaotic, unpredictable Kaos magic continues to loom over the party, leaving them to wonder what danger—or opportunity—it might bring next.
With the festival wrapping up, the party faces a multitude of unresolved threads. From Alaric’s moral dilemma to the unpredictable consequences of Kaos magic, their choices in the coming sessions will shape not just their fate, but potentially the fate of Dragon Island itself.