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Soubar Session 13 Arc 2

General Summary

Rooms for players Grimanr - dad stabbed in the back / brothers undead dragging the father Meda - room on fire, whispers of secrets in different languages Masterfunk - monks torn to shreds, see yourself in the centre of it all Aeven - The forest, a boar staring silently at you, you cant track anything, the symbols don't make sense, trapped in a small square box Ella - chasing jasmin through rooms of your house, jeltuir waiting for you visions of stabbing Jasmin, jasmin stabbing ella, jeltuir standing over you Drasberry over it all   Saving throw DC 16 Shadow emerges and iverserates the party into pieces   Mutated Town Guards 1 x strength AC 17 1 x speed 80 feet 3 x attacks 3 x d6 AC 15 1 x fire breath weapon and wall DC 15 wall 10ft wide to the roof     Drasberry mocks Ella - the most violent broken and pretentious, saved drasbery the effort of killing Jasmin Grimanr - the little man who thought himself a giant Masterfunk - tool stupid to understand what you have lost Aeven - trapped Meda - The first to see something was off and could do nothing about it, just like your home     Drasberry plot points
  • Poisoned the sherrif's mother to keep him out of the way
  • Hired the redbands after they were pushed out of Phandelver
  • Saved the defiler and gave him magic items from heroes he had killed, told him to summon the god, covered the temple in sigils
  • Sabotaged the summoning ritual that killed his father and the baron after summoning Abarax
  • Was hunting down Jasmin abd Jeltuir
  • Paid for blue eyes to raid specific caravans, forcing traders to make deals with him for protection undercutting others, knew he could send the heroes to take each other out
  • sabotaged the mines under the baron so he could then 'offer his services' to save it for more power and force non affiliated business into the mines
  Drasberry Mind Control Summon deamons Sword fighting Spells Shift the enviroment Rooms are covered in sigils Destroys the magic items 4 Legendary Actions per turn 3 Legendary Resists   Cantrip: Eldritch Blast - Because duh... (Honorable Mention: Mind Sliver - at will Bane-lite) 1st: Armor of Agathys - Great scaling and incredible for Hexblades (HM: Hex - for blasters) 2nd: Misty Step - Will save your life. Good way to use your Bonus Action (HM: Shatter) 3rd: Hunger of Hadar - For the Eldritch spookiness. (HM: Hypnotic Pattern) 4th: Sickening Radiance - You can probably tell I like AOE Control Spells. (HM: Shadow of Moil) 5th: Synaptic Static - Again, AOE Control. (HM: Enervation - combine this with Shadow of Moil) 6th: Conjure Fey - Summon an Annis Hag and let it wreak havoc. (HM: Mass Suggestion) 7th: Forcecage - Can completely shut down a combat. (HM: Finger of Death - super thematic) 8th: Maddening Darkness - Hunger of Hadar on steriods. (HM: Dominate Monster) 9th: Psychic Scream - Up to 10 Creatures indefinitely stunned on an INT save! (HM: True Polymorph)     White suite turns into black suite and cape with a third eye of abarax    Find a room with the sheriff and pilot chained and brutalised Jeltuir and 1 assassin show up half way throught the fight
Report Date
17 May 2024
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