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Sunfeather Shroud

Wondrous Item, very rare (requires attunement)

While you wear this shroud, you have advantage on Intimidation checks and resistance to radiant damage.   Sunstep. When you are in bright light, you can use a bonus action to teleport up to 60 feet to an unoccupied space you can see that is also in bright light.   Blinding Flash. As an action, you can cause the featherfronds to erupt in a dazzling display of bright light. Each creature within 15 feet of you must succeed on a DC 16 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once you activate this property, you can't do so again until the shroud spends at least 1 hour absorbing bright, direct daylight.
Item type
Magical
Current Holder

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