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Taarie

Taarie is the proprietor of Radiant Raiment in Solitude where she works with her sister, Endarie. When not in the shop, she is out fetching firewood. She sells apparel and jewellery and buys the same.   Like many Altmer, Taarie comes off as rude, impolite and a bit arrogant when people talk to her, and often insults them. However, Taarie is not intentionally insulting, regarding herself as being honest and forthright. Overheard conversations with Endarie indicate that she is somewhat more caring for her customers than her sister.   Quotes:
"Why, hello! Here to buy? If you have to ask the price, you might be in the wrong store."
"We provide clothing for all of Solitude's most... influential residents. But for you, I'll make an exception."
"I do hope you'll remain in Solitude. The city could do with some new blood."
"You want something from me?"
"Thank you for your patronage."
"Remember Radiant Raiment when you need a change of attire."
"If you're heading to the Blue Palace, you might want to rethink that outfit."
"If you ever want to replace those old rags, stop by Radiant Raiment."
Taarie wears fine clothes and boots. She also carries the key to Radiant Raiment and an iron dagger, along with a selection of upper-class items and gold.
Children

Noble

Medium Any race, Any

Armor Class 10
Hit Points 12 (2d8+3) 2d8+3
Speed: 30 ft

STR

9
( -1 )

DEX

10
( +0 )

CON

12
( +1 )

INT

10
( +0 )

WIS

9
( -1 )

CHA

10
( +0 )

Skills Any two skills +2
Senses passive Perception 9
Languages Common, one other language
Challenge Rating 1/8
Proficiency Bonus +2

Actions

Off-Hand Attack. The Noble can make an (unmodified damage) attack with thier off-hand, as with two-weapon fighting.   Steel Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5ft or range 20/60, one target. Hit: (1d4+1) piercing damage.   Punch. Melee Weapon Attack: +1 to hit, one target, Hit: (1d4-1) bludgeoning damage.


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