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Ra'zhinda

Ra'zhinda is a Khajiit warrior, she is a member of Ri'saad's Caravan, a group of wandering trader's active in Skyrim that go across Tamriel selling extoic goods. She works as a guard, protecting the caravan against thieves and threats on the road.   Quotes:
"There is no trust for Khajiit in this place."
"Khajiit are not welcome in the cities, so we make our camps outside the walls."
"Some come to buy, but others come to steal. Khajiit shows no mercy to thieves."
"Blessings of the moons upon you, traveler."
"Khajiit is just a guard, and has no wares to sell."
"Welcome to Khajiit's humble camp."
Ra'zhinda wears steel armour (AC 17, +10 THP) and carries a steel shield (+2 AC), in battle she wields a steel longsword (1d8+1) and carries a selection of common loot and gold.
Children

Khajiit Warrior

Medium Khajiit, Soldier, Any

Armor Class 18 (Steel Plate)
Hit Points 44 (8d8+8) 8d8+8
Speed: 40 ft

STR

15
( +2 )

DEX

17
( +3 )

CON

12
( +1 )

INT

10
( +0 )

WIS

13
( +1 )

CHA

11
( +0 )

Saving Throws Dexterity +6, Constitution +4
Skills Athletics +5, Insight +4, Perception +7, Stealth +6
Damage Resistances Falling, Piercing
Condition Immunities Prone (from falling)
Senses 120ft darkvison, passive Perception 17
Languages Common, Ta’agra
Challenge Rating 4
Proficiency Bonus +3

Encumbered. Has disadvantage on Dexterity (Stealth) checks to hide.

Actions

Extra Attack. The Khajiit can make a second attack whenever it takes the attack action on its turn.   Glaive. Melee Weapon Attack: +5 to hit, reach 10 ft, one target. Hit: (1d10+2) slashing damage.   Claws. Melee Weapon Attack: +6 to hit, reach 5 ft,. one target. Hit: (1d4+3) slashing damage.   Longbow. Ranged Weapon Attack: +6 to hit, range 150/600, one target. Hit: (1d8+4) piercing damage.

Bonus Actions

Fangs. Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: (1d6+2) piercing damage.


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