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Illdi

Illdi is a Nord bard studying at the Bards College. Although she respects her teacher, Inge Six Fingers, and refers to the College as a musical museum, she is very insecure and claims that she is not very well liked by anyone.    Her greetings:
"You're new here, right? Welcome to the Bards College. It's like a... musical museum."
"You know, I don't get the impression that I'm very well liked at the College..."
"Dean Inge says a bard can never have enough practice. So, would you like a tune?"   Goodbye:
"Okay, I'll go now."
"Thanks for taking the time. People never want to talk to me."   In conversation:
Inge: "Your solo performance is about a week away. I expect to hear your early rendition tomorrow, understand?"
Illdi: "Oh, thank you! I've been working on an original piece. I hope it can stand up to the classics!"
Inge: "I'll be the judge of that. Now, back to your practice."
Evette: "A bit of warming wine, Illdi. You know you can't resist."
Illdi: "Not fair. You're well aware I can't seem to get warm here." or "Do you know I look forward to Burning of King Olaf each year just because of the fire?"
Giraud: "Pardon me, but I trust you've been working on your poem, on the classical heroes of Skyrim, yes?"
Illdi: "Why do we always focus on retelling the old stories? There are so many new stories being made, right now..."
Giraud: "Patience, Illdi. We study the heroes of the past so we can have better understanding of the heroes of today... and tomorrow."
Illdi wears a set of farm clothes along with a pair of boots. She wields an iron dagger and carries her key to the College along with a selection of common loot and gold.
Children

Bard Student

Medium Any race, Entertainer, Any

Armor Class 12 (Unarmoured)
Hit Points 16 (3d8+3) 3d8+3
Speed: 30 ft

STR

11
( +0 )

DEX

14
( +2 )

CON

12
( +1 )

INT

10
( +0 )

WIS

13
( +1 )

CHA

14
( +2 )

Saving Throws Dexterity +4
Skills Performance +4, History +2
Senses passive Perception 11
Languages Common, one other language
Challenge Rating 1
Proficiency Bonus +2

The bard is a 2nd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It has the following bard spells prepared:  

Cantrips

Vicious Mockery, Friends  

1st-level Spells (3 Slots)

Calm, Hideous Laughter, Dissonant Whispers

At will:
Song of Rest. The bard can perform a song while taking a short rest. Any ally who hears the song regains an extra 1d6 hit points if it spends any Hit Dice to regain hit points at the end of that rest. The bard can confer this benefit on itself as well.

1/day: Bardic Inspiration. The Bard inspires others through stirring words or music. Using thier bonus action on thier turn to choose one creature other than themself within 60 feet, who can hear them. That creature gains one Bardic Inspiration die, a d6. The creature can then roll the die and add the number rolled to the next ability check, attack roll, or saving throw it makes. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.

2/day: Taunt. The bard can use a bonus action on its turn to target one creature within 30 feet of it. If the target can hear the bard, the target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard’s next turn.


Jack of all Trades. +1 to any ability check they make that doesn’t already include their proficiency bonus.

Actions

Off-Hand Attack. The Bard Student can make an (unmodified damage) attack with thier off-hand, as with two-weapon fighting.   Iron Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5ft or range 20/60, one target. Hit: (1d4+2) piercing damage.   Punch. Melee Weapon Attack: +2 to hit, one target, Hit: (1d4) bludgeoning damage.


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