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Gisli

Gisli is a Nord noble living in Solitude. She is the discouraged sister of the arrogant Thane of Solitude, Erikur, and spends most of her time badmouthing him. Despite hating her brother, Gisli lives with him and has a degree of loyalty towards him.    When you get near her she will greet you with:
"Hello. I'm Gisli. But you can just call me Erikur's sister. Everyone does."
"Welcome to the center of the world. Or at least my brother Erikur's world..."
"Have you met my dear brother Erikur? The man's as trustworthy as a Khajiit goldmonger."
"Quickly, if you please. I'm quite busy running errands for my bastard of a brother..."   In conversation:
Erikur: "Sister, how is my fortune coming along?"
Gisli: "Profits continue to rise. The warehouse continues to bring in good revenues, and rent on your stores in the Well is acceptable."
Erikur: "I'm afraid 'acceptable' just isn't acceptable anymore. I'm sure they can spare a few more coins in monthly rent."
Gisli: "Yes, brother. I'm sure they'll agree it's a fair price to pay in order to avoid interacting with you on a daily basis."
Erikur: "Fair or not, they'll pay it, and that's all I need to care about. Bear that in mind, sister."   Erikur: "That clumsy maid at the palace spilled wine on my best suit. Sister, I believe it's time for a replacement."
Gisli: "I can commission one from the Radiant Raiment. It won't be cheap, but if you want the best, they're the only choice."
Erikur: "I swear, those scheming elves charge us twice what anyone else would pay."
Gisli: "Of course they do, brother. You keep raising their rent."
Gisli wears a set of fine clothes along with a pair of fine boots. She wields an steel dagger and carries her key to Erikur's house, a belted tunic, and a selection of upper-class items and gold.
Children

Noble

Medium Any race, Any

Armor Class 10
Hit Points 12 (2d8+3) 2d8+3
Speed: 30 ft

STR

9
( -1 )

DEX

10
( +0 )

CON

12
( +1 )

INT

10
( +0 )

WIS

9
( -1 )

CHA

10
( +0 )

Skills Any two skills +2
Senses passive Perception 9
Languages Common, one other language
Challenge Rating 1/8
Proficiency Bonus +2

Actions

Off-Hand Attack. The Noble can make an (unmodified damage) attack with thier off-hand, as with two-weapon fighting.   Steel Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5ft or range 20/60, one target. Hit: (1d4+1) piercing damage.   Punch. Melee Weapon Attack: +1 to hit, one target, Hit: (1d4-1) bludgeoning damage.


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