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Erdi

Erdi is a Nord maid living in the Blue Palace of Solitude. She carries the key to the Pelagius Wing of the palace. Erdi wears a set of farm clothes along with a pair of boots.    When approached, she will greet you with:
"Oh, hello! Just tidying up."
"So exciting when new folk come into town. I bet you've had plenty of adventures."   If your character is female, Erdi will talk idly about her aspirations:
"Maybe you need a partner? Hmm? Just picture it. Two women, the dusty road, strapping men at every tavern, a fortune in gold to be claimed..."
"Someday, I'll be a gallant heroine. You make it look so.. appealing."   If your character is male, she will keep talking about her dream for a chivalrous hero to arrive and take her away:
"Are you my gallant hero? Have you come to whisk me away, to a life of adventure and romance?"
"I made a wish in the town well that a golden knight came to take me to his castle. Oh, does it spoil the wish if I tell?"
"Someday, a gallant hero will ride up and take me away. Someday..."
She carries a belted tunic along with a selection of lower-class items and gold.
Children

Commoner

Medium Any race, Any

Armor Class 11
Hit Points 9 (2d8) 2d8
Speed: 30 ft

STR

12
( +1 )

DEX

12
( +1 )

CON

10
( +0 )

INT

8
( -1 )

WIS

9
( -1 )

CHA

7
( -2 )

Skills Any one skill +2
Senses passive Perception 9
Languages Common
Challenge Rating 1/8
Proficiency Bonus +2

Actions

Off-Hand Attack. The Commoner can make an (unmodified) attack with thier off-hand, as with two-weapon fighting.   Iron Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5ft or range 20/60, one target. Hit: (1d4+1) piercing damage.   Punch. Melee Weapon Attack: +3 to hit, one target, Hit: (1d4+1) bludgeoning damage.


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