Dragon Priest CR: 6
Medium undead, lawful evil
Armor Class: 16 (Stoneflesh)
Hit Points: 84 (13d8+26) 13d8+26
Speed:
30 ft
, fly: 30 ft
, can hover
STR
10 +0
DEX
14 +2
CON
15 +2
INT
14 +2
WIS
17 +3
CHA
12 +1
Saving Throws: Constitution +5, Wisdom +6
Skills: Arcana +5, Insight +6, Perception +6, Religion +5
Damage Vulnerabilities: Radiance
Damage Resistances: Necrotic, Non-Magical: Bludgeoning, Piercing and Slashing
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: darkvision 120ft, passive Perception 16
Languages: Ancient Nordic
Challenge Rating: 6
Proficiency Bonus: +3
Innate Spellcasting. The dragon priest's innate spellcasting ability is Wisdom (spell save DC 14), +6 to hit with Spell Attacks. It can innately cast the following spells, requiring no spell slots:
1/day: Elemental Cloak
2/day: Dragon's Breath
Actions
Dragon Priests' Dagger. Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 1d4+3 piercing damage, plus 1d6 necrotic damage and the targets hit point maximum is reduced by the necrotic damage dealt (resets after a long rest).
Harvesting: Bone Meal (3), Black Soul
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