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Dervenin

Dervenin is a half-mad Bosmer beggar found in the dungeons of Solitude mumbling to himself. He is distraught over being abandoned by his master and wants you to get him to take him back.   He may say:
"Please, take pity on an old madman!"
"Who among you can help me?"
"Wait, hear my plea! My master, he is lost between worlds and I cannot bring him back!"
"Why does everyone ignore me? Why do you turn your heads? Why will no one help me?"
"The flame of my master burns low. Without him, we are all lost and forever gray... Please, help us!"
He wears a set of common farm clothes, complete with boots and a hat, and carries an iron dagger as well as some upper-class items and gold.
Children

Beggar

Medium Any race, Any Non-lawful

Armor Class 11
Hit Points 6 (1d8-1) 1d8-1
Speed: 30 ft

STR

9
( -1 )

DEX

12
( +1 )

CON

9
( -1 )

INT

8
( -1 )

WIS

11
( +0 )

CHA

8
( -1 )

Skills Perception +2, Slieght of Hand +3
Senses passive Perception 12
Proficiency Bonus +2

Gift of Charity. When a Beggar is gifted 5gp or more, or goods of equivalent value or more. The person who gifted them the gold or goods is imbued with one Charity die 1d6, the person can then roll the die and add the number rolled to a Performance or Persuasion check. Once the Charity die is rolled, it is lost. A person can have only one Charity die at a time.

Actions

Off-Hand Attack. The Beggar can make an attack with thier off-hand, as with two-weapon fighting.   Punch. Melee Weapon Attack: +1 to hit, one target, Hit: (1d4-1) bludgeoning damage.

 

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