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Azzada Lylvieve

Azzada Lylvieve is a redguard farmer and the patriarch of the Lylvieve family in Dragon Bridge. Azzada is originally from Markarth, where he grew up as an orphan in the streets. An old warrior named "Logrolf the Bent" took care of him and enabled him to leave Markarth. Azzada came to Dragon Bridge and there he met his current wife Michel. Now he lives in the village with her and their two children, their daughter Julienne and their youngest son Clinton.   His greetings can be:
"Welcome, traveler. Mind yourself in our town."
"Got a loving wife, a healthy son and a patch of land to call my own. What more could a man ask for?"
"We aren't a big city like Solitude or Markarth, but we like it this way."
"If it weren't for Michel, I'd probably be dead in a Markarth gutter by now."
"Seen some mean-spirited folk pass through lately. Thought I was rid of those sorts when I left Markarth."   Quotes:
"Seen some mean-spirited folk pass through lately. Thought I was rid of those sorts when I left Markarth."
"I grew up an orphan on the streets of Markarth. I'd have died there, too, but for the kindness of an old warrior named Logrolf the Bent. Logrolf rescued me and gave me enough money to get out of the city. I followed the Karth river north, and came here. When I met Michel, I knew this was where I belonged. I suppose that's it, really."
Azzada wears a set of farm clothes, a pair of gloves, and a pair of boots. In battle, he relies on an iron hand axe (1d6). He carries his house key and a collection of common loot and gold.
Children

Commoner

Medium Any race, Any

Armor Class 11
Hit Points 9 (2d8) 2d8
Speed: 30 ft

STR

12
( +1 )

DEX

12
( +1 )

CON

10
( +0 )

INT

8
( -1 )

WIS

9
( -1 )

CHA

7
( -2 )

Skills Any one skill +2
Senses passive Perception 9
Languages Common
Challenge Rating 1/8
Proficiency Bonus +2

Actions

Off-Hand Attack. The Commoner can make an (unmodified) attack with thier off-hand, as with two-weapon fighting.   Iron Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5ft or range 20/60, one target. Hit: (1d4+1) piercing damage.   Punch. Melee Weapon Attack: +3 to hit, one target, Hit: (1d4+1) bludgeoning damage.


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