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Ahtar

Ahtar is a Redguard warrior in Solitude where he works as public executioner and warden of the Castle Dour Dungeon. Ahtar carried out his duties as executioner when he decapitated Roggvir while numerous citizens cheered. He spends his evenings inside the Winking Skeever.    If spoken to about the execution of Roggvir, he'll appear unaffected:
"That made Twenty-Three. It's Fifty-Six now."   When approached he can potentially say:
"Mind yourself in my city, friend/lass. This here axe in full swing is a right terrible sight..."
"You stay out of trouble, now. The Castle Dour dungeon can break even the strongest will."
"Not much work being a jailor. Long as you can ignore the pleading and all that."
"Ain't many visitors come to the dungeon. Every now and then Sybille Stentor will come by looking for... volunteers."  
Ahtar is equipped with the unique Headman's Axe (1d12, reach weapon) and wears the unobtainable executioner's robes, boots, and gloves. He carries the key to Jala's house, the Castle Dour dungeon key, a belted tunic, and a selection of middle-class items and gold.
Children

Executioner

Medium Any race, Law Enforcement, Lawful Evil

Armor Class 14 (iron ringmail)
Hit Points 27 (5d8+5) 5d8+5
Speed: 30 ft

STR

16
( +3 )

DEX

10
( +0 )

CON

13
( +1 )

INT

8
( -1 )

WIS

10
( +0 )

CHA

8
( -1 )

Saving Throws Constitution +3
Skills Athletics +4, Perception +2
Senses passive Perception 12

Clinking. The Executioner has disadvantage on Stealth checks due the the chained nature of thier armour.   Execute. If a humaniod target is willing or restrained. The Executioner can execute them using thier action, the target can make a DC 12 Dexterity saving throw to avoid this affect. Humanoids that pass are unaffected, humanoids that fail the saving throw are reduced to 0 hit points and killed outright. Thier head is also severed by this affect. Humanoids that are incapacitated will automatically fail this saving throw.

Actions

Headman's Axe. Melee Weapon Attack: +5 to hit, reach 10ft, one target. Hit: (1d12+3) slashing damage.


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