Creagus, the God of War and Retribution
Father of Tacticians, The Heir of War, Bane to Betrayers
The god of war and retribution is normally is portrayed as a large ebony skinned humanoid in studded dragon leather and bone half plate, features hidden by a half helmet with a curved set of horns pointing down towards where his eyes lay. Orbs of fiery judgement remain alight and peer through the slit in his helm. A finely manicured jet black beard grows from his face and drops down to his chest. Perfectly aligned white teeth display with a grin in battle. Creagus is a master tactician and is patient in his goals, adhering to strategy being the most deadly of weapons. There is no good nor bad on the battlefield, only one that is just and strong enough to materialize their beliefs in the form of physical weaponry.
Creagus blesses those who have been wronged by life and ignites the fire of retribution in their hearts. The god cares little about morality and recognizes that betrayal by the hands of ones allies as the worst of all crimes. While normally aligned with the aspects of war, those enlightened to see past any black and white alignments recognize the god sticks to a different code of ethics than mortal men do. What is evil to humanoids is trifle matters to the gods. Creagus's followers believe that betrayal is the ultimate of sins and ones morality should never go against this fact. For this reason, those who claim to be just and good that betray their allies are a prime target for Creagus's wrath in the form of his followers. Hypocrites in this manner are to be snuffed out.
A particular brutal practice to devoted followers is crushing the neck of a defeated foe with a gauntlet encased hand or a bare one.
Valreina and Creagus do not see eye to eye on every issue but the two gods walk similar paths. For example, both gods are worshipped by military personnel but those who look at the battlefield as a game to win lean towards Creagus more than those looking for glory. Where the two gods differ is followers of Creagus are more likely to slay an unarmed foe where Valreina sees no need for further bloodshed unless necessary.
Divine Domains
War and Death
Divine Symbols & Sigils
Symbols that are used to denote worship to the war god always have an element of red stained iron. Tokens like talismans of small tightened fists or broken shards of a fallen foe's weapon are common. Priests and devoted followers to the god adorn a single gauntlet with his glory through fire and war. In practice, this is normally worn into battle or in conflicts. When in heated debates and even tactical board games, one should be cautious if their opponent wears such a gauntlet.
Resonance: Garnets, drums, swords, duels, blood and iron
Worshipers: Military personnel, oath of vengeance paladins, scorned lovers, warlords, tacticians
Tenets of Faith
- Might is always right. Those who can manifest that might will find his favor
- A sharp mind is the deadliest of weapons. Hone such as you would the blade.
- Betrayal is the ultimate sin. Those who turn against their allies should be offered no quarter or mercy
"Sacrifice to Creagus's fold
Bleed them of their souls
Fresh blood on our hands
God of war arise!
Sacrifice of cowardly
Rend them of their breath
Heart's blood in our grip
Creagus will arise!"
-war chant / hymn
Children