Talismans
Talismans are special magical items produced by each character, once per session. They are gifted to another character at the end of a session, and can be used in any future sessions.
When taking a talisman, add it to your inventory as "Class Talisman - Character Name", e.g. "Warlock Talisman - Atropos". If the Talisman also requires more details, add them beneath because you will forget don't lie you will we all know you will you're not kidding anyone stop lying to yourself you've probably already forgotten stop checking the sheet it doesn't count now it's already too late.
If you are ever in a party with the character who gave you the Talisman, it is instantly destroyed.
Some of the Talismans below are still in development and are subject to change (I literally invented them on the spot some of them are not great and need to be buffed but I won't know until people start using them). Please DM me if something feels exceptionally bad or awkward.
When taking a talisman, add it to your inventory as "Class Talisman - Character Name", e.g. "Warlock Talisman - Atropos". If the Talisman also requires more details, add them beneath because you will forget don't lie you will we all know you will you're not kidding anyone stop lying to yourself you've probably already forgotten stop checking the sheet it doesn't count now it's already too late.
If you are ever in a party with the character who gave you the Talisman, it is instantly destroyed.
Some of the Talismans below are still in development and are subject to change (I literally invented them on the spot some of them are not great and need to be buffed but I won't know until people start using them). Please DM me if something feels exceptionally bad or awkward.
Class | Ability | Type |
---|---|---|
Artificer | One Infusion | Passive |
Barbarian | Danger Sense | Passive |
Bard | One use of Bardic Inspiration | Passive |
Cleric | 1 Greater Healing Potion | Item |
Druid | 1 Wild Shape at cr 1/4 or less | Active |
Fighter | 1 Action Surge | Active |
Monk | Three Ki points and basic Ki abilities (FoB, PD, SotW) | Active |
Paladin | 1 Smite slot | Active |
Ranger | Ignore Difficult Terrain in overworld | Passive |
Rogue | Grants Skill bonus from one Expertise Skill | Passive |
Sorcerer | 1 Sorcery Point and Metamagic | Active |
Warlock | 1 Invocation | Passive |
Wizard | 1 Level 1 Spell Scroll | Item |
Witch | 1 Hex | Active |
Shaman | Undecided | N/A |
Do the x per rest abilities like wildshape, ki, action surge, or smite slot reset on a rest?
No, they are once per session, that would be way too powerful