Rift
A Rift is an uncontrolled tear between worlds.
As a spatial anomaly in Teel, they are often created by the destabilization of Athem fusion or improper manipulation of Sphere technology. Rifts act as gateways, portals, or chaotic distortions of space-time, capable of drawing beings, objects, and energy from other realities into the local reality.
Origins and Causes
Rifts are most commonly caused by:
- Improper Athem Fusion – Excessive concentration or misalignment of Athem can fracture the local space-time continuum.
- Sphere Technology Misuse – Spheres, devices capable of channeling and manipulating Athem across distances, may create rifts when overcharged, misprogrammed, or combined with unstable Athem sources.
Classification
Rifts are classified by severity and stability:
- Minor Rifts – Temporary distortions causing minor glitches or fleeting arrivals; usually self-resolving within hours.
- Moderate Rifts – Persist for days; capable of destabilizing local environments.
- Major Rifts – Long-lasting, highly unstable, and dangerous. Often require coordinated intervention to prevent catastrophic damage.
Comments